vorlon
06-04-2003, 09:19 AM
I am using unwrap2 plugin to unwrap my model character in LW so that I can texture it.
I wonder what level of Render SubPatch Level should I use before using unwrap2? Should I leave it unsubpatched at 1 (no subpatched at all), or use 2? Which level is better to make a painting template?
I did some tests, and I notice that unwrap2 compress certain parts of my characters, such as the nose area and ear. Is there a way to fix it so that my model can lay out all flat nicely by unwrap2?
Or you wouldn't advise using unwrap2 at all to texture human character in LW?
I wonder what level of Render SubPatch Level should I use before using unwrap2? Should I leave it unsubpatched at 1 (no subpatched at all), or use 2? Which level is better to make a painting template?
I did some tests, and I notice that unwrap2 compress certain parts of my characters, such as the nose area and ear. Is there a way to fix it so that my model can lay out all flat nicely by unwrap2?
Or you wouldn't advise using unwrap2 at all to texture human character in LW?
