View Full Version : Bacteria division - how to do it?
zook10 09-04-2008, 08:20 AM A client has asked me to create a sequence with dividing bacteria, but I'm not sure of how to begin with a project like this.
The shot starts with several dividing bacteria in view. The central belt on each bacteria should be seen to constrict until the bacteria are separate. This process should continue until they’re filling the screen and no substrate is seen.
The bacteria grow from the newly-split size to a fixed size say 50% longer (they don’t grow in diameter) before dividing again. The bacteria models, in terms of their properties, should behave structurally like water balloons, sliding against each other and pushing others out of the way according to normal physical laws.
So, given I have no knowledge of TP and the XL Bundle with Mograph, is this possible and can anyone offer any pointers as to how I might do this?
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pjz99
09-04-2008, 11:51 AM
Might be too simplistic for the bigbrain techniques often shown around here, but imo Metaball does this simply and pretty well.
zook10
09-04-2008, 01:47 PM
Thanks for the reply and file. I thought about metaballs, but the bacteria are rod-shaped (they look like the default capsule object but are a bit longer). When I use metaballs with these they become huge and unwieldy and also each one of these needs to subdivide so this method doesn't seem practical . . . unless I'm missing something. :shrug:
pjz99
09-04-2008, 01:54 PM
Yeah that is a bit of a downside to Cinema's Metaball generator, it doesn't have a whole lot of finesse. I'm sure the more experienced folks around here will have a better solution.
NWoolridge
09-04-2008, 02:25 PM
Yeah that is a bit of a downside to Cinema's Metaball generator, it doesn't have a whole lot of finesse. I'm sure the more experienced folks around here will have a better solution.
C4D's metaballs work with splines as well, so rod shapes should not be a problem...
Several years ago, someone (Srek?) posted an ingenious cell division TP setup on this forum, which could probably be adapted to your needs...
Nick
Rantin Al
09-04-2008, 03:33 PM
Nick, do you mean the 'Mitosis' TP file, and the MetaBall cell divide by Srek?
Both Srek files in the zip.
Cheers, Alan.
deepshade
09-04-2008, 05:33 PM
I'd be intereseted in seeing someone do this as I pondered it myself a while ago.
Trouble with metaballs is - they are cumulative
make a spline - under a metaball object - OK so far
now make two - and your metaball grows in one pop - no good
Try creating a growing spline, and you can see the sphere points popping into life as the spline gets longer - no good
What would be much better is something that acts more like shrinkwrap - with falloff
you can get close to this if you get two objects under the connect object (with large enough tolerance) and put that in a HN - but it still jumps and pops and the objects move (yes - it wasn't designer for that - but it illustrates the process)
a generator that took the outer perimeter of objects under it - and faded in a metaball way over a falloff distance would be a usefull addition to the toolset. ie metaball look - with objects
unless - of course anyone knows of a better way
atb
Paul
zook10
09-04-2008, 05:37 PM
Thanks for the files - the mitosis one is bang on what I want to do but the shape is different (as it's a sphere not a rod). Time for a bit of tweaking.
This gives me hope . . .
NWoolridge
09-04-2008, 09:10 PM
Thanks for the files - the mitosis one is bang on what I want to do but the shape is different (as it's a sphere not a rod). Time for a bit of tweaking.
This gives me hope . . .
Here's a file that adds the rods (as two point splines), does it in a metaball, and expands in one plane...
Looks like this:
http://www.bmc.med.utoronto.ca/wiki/TP_Mitosis_Flat-rods.mov
Nick
celke
09-05-2008, 11:59 AM
Great, exactly what I needed for my present work. Thank you so much.
greetings
celke
zook10
09-05-2008, 04:42 PM
Excellent stuff - much appreciated!
NWoolridge
09-05-2008, 05:40 PM
I should mention that I have just adapted Srek's original TP_mitosis file...
Thanks, Srek!
Nick
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