View Full Version : Cinematic Game Icons - character/vehicle/environment - edgeloops
edgeloops 06-04-2003, 02:19 AM This is perfect. Two programmer friends and i were just talking last weekend about making a game. With this month's challenge, i can kill two birds with one stone. Ok, here's the breakdown: You play as a peaceful human that comes upon a Mech buried in a mountain. You come to find out that your village is among the last of a peaceful race of people who rebelled against the evil army of machinery beasts (ala star wars). The Mech you find is the remaining ship used in the great war against the machines. It is your goal to use it to search for the history of your people and in the end to save the universe. Combine a little Castlevania - Aria of Sorrow, BlasterMaster, and something like a Gundam, with all sorts of crazy power-ups, and with the emphasis on customized play control and item collection. That's the game.
here are some sketches:
http://www.edgeloops.com/galleries/3d/robomechatron/character-sheet.jpg
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edgeloops
06-04-2003, 03:12 AM
here's an update of the afternoon's work. just getting it in shape..
http://www.edgeloops.com/galleries/3d/robomechatron/mech-1.jpg
edgeloops
06-04-2003, 07:31 AM
adding local detail. getting more organic.
http://www.edgeloops.com/galleries/3d/robomechatron/mech-2.jpg
Clanger
06-04-2003, 09:09 AM
Looking good,
Dam, I'm a long way from getting my sketch right and you could be finished before the end of the week!
edgeloops
06-04-2003, 11:11 AM
And still a month to go! Although i have had an unusually large amount of free time lately.. I hope it keeps up.
I couldn't figure out how to get this forum to display flash, but here is a gif instead:
http://www.edgeloops.com/galleries/3d/robomechatron/mech_run.gif
its just simple FK now. i just got antsy to make it move.
Cyborgguineapig
06-08-2003, 11:29 AM
If that si the walk animation then :eek: You really need to learn how to make a walk animation. The knees should bend moving forward and lengthen out when landing the foot.
edgeloops
06-08-2003, 11:34 AM
update:
http://www.edgeloops.com/galleries/3d/robomechatron/mech-3.jpg
Hexodam
06-08-2003, 01:25 PM
like the concept and the model itself is coming along extremely nice :D
I'll be watching you :bounce:
Asgar
06-08-2003, 06:19 PM
The concept are really cool!Nice work so far!!!!:thumbsup:
edgeloops
06-09-2003, 08:34 PM
well, you can't see many of the updates clearly in this render, but here's an update anyway:
http://www.edgeloops.com/galleries/3d/robomechatron/mech-4.jpg
edgeloops
06-10-2003, 09:00 AM
i guess the wings probably come next...
http://www.edgeloops.com/galleries/3d/robomechatron/mech-5.jpg
zzzrByte
06-11-2003, 01:16 PM
Looks great! Really caught my eye on the CGChallenge site.
I do have one crit... His fingers are too slender and far apart from each other... As if it is just a skeleton without any flesh (or metal) on it... Might want to look into that. The fingers are also too "straight", I see that you started posing him, you might want to relax his fingers into a more natural pose.
Anyway, just 2 small things I noticed... The rest is great!
davemcd
06-11-2003, 03:38 PM
lookin' nice.... are you going to dirty and scuff it up when you texture it, or will you leave it all clean and pollished?
DaveMcD
shaangfx
06-29-2003, 02:24 AM
looks cool buddy keep it up!
ncie and good!
yeah sure..u got to do something with the hands! and texture too
well its great thou!
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