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View Full Version : Smooth polygons causes renderproblem (black spots)


BOLL
06-03-2003, 10:41 PM
It only occurs on some frames, though always the same, and after I use Smooth (polygons).
I have tried some different settings and stuff... but no success :(

This (http://media.7708.net/temp/SmoothError_frames.jpg) is my thirty first frames... of 225.. (10sec) and it becomes like that on 2 frames (of those 30, haven't counted them all).

Here is a closer look... (frames 16 and 17... heh)
http://media.7708.net/temp/RenderError.jpg

I looked through the FAQ but didn't find anything... and searched too...

It's my first animated character btw.. :)

Levitateme
06-04-2003, 04:46 AM
have you tried rendering that frame with no shadows? i think long ago i did something i got same results it was my shadow. if you turn off the shadows and the effect is gone i think then theres your problem. but thats just what im thinking. ..but im wrong..

kiri
06-04-2003, 04:49 AM
have you checked the model to make sure there are no extra faces inside or doubles ?
and also facing the right way...

Buexe
06-04-2003, 07:36 AM
It`s most likely that the "keep Tesselatio" attribute on the polySmooth is off. When Motion blurring it`s usually a good idea to keep it on.
Hope it helps
buexe

BOLL
06-04-2003, 10:38 AM
Originally posted by Buexe
It`s most likely that the "keep Tesselatio" attribute on the polySmooth is off. When Motion blurring it`s usually a good idea to keep it on.
Hope it helps
buexe

That fixed it! Thanks alot! :applause:

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