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mathagat
09-02-2008, 05:29 PM
Not sure if that title was worded the best way possible, but here is the problem...

I have a skeleton rigged and animated. When I scrub down to frame X and do a render of that pose, the image that is rendered is different than that of the pose the character is in.

There are no cameras in the scene. I'm doing this from the perspective view.

It even appears that the image in the render window isn't even a position the character is ever in based on the animation.

Image attached for your review. Any thoughts?

Thanks in advance,
Matt

mihkeltt
09-02-2008, 06:28 PM
some things to check:
- go to edit menu in the perspective view and see that "Use As Render View" is checked
- under render settings, check which "Frame" (or range of frames) is marked to be rendered in the pictureviewer

mathagat
09-02-2008, 08:46 PM
mihkeltt,

Those items have been checked. I've attached another screen grab so you can view it in a more obvious shot. I've also pointed out in the screen grab that the perspective viewport is set to be the render view.

Thx,
Matt

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09-02-2008, 08:46 PM
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