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RobertoOrtiz
06-03-2003, 08:49 PM
I have had an idea running around my head for years, and finally I'll be able to work on it....

Sketches soon.

-Roberto

Virtuoso
06-03-2003, 09:14 PM
It will be great to get that idea out of your head Roberto........I look forward to whatever crazy and great idea you got locked up in there.;) :beer:

I enjoyed your last challenge's overall vision and hope for more of the same this time around.See you soon.:thumbsup: :beer:

RobertoOrtiz
06-03-2003, 10:00 PM
Thanks Virtuoso.
Your comments are really appreciated.
As I promised,I finally finished the previous entry.

Check it out here at:
http://66.242.144.2/coverfinal.jpg

And about the current challenge...
I am stil l writing the concept. It is still in an embrionic stage, but soon ill will be posting some updates. All I can say that the game "SW Bounty Hunter" inspired me.

-Roberto

RobertoOrtiz
06-13-2003, 04:53 PM
BLACK ROSE


"Everything on a ten mile radius was dead. Like a cold-blooded killer, the neurotoxin worked very efficiently. The halls of the main plaza were decorated to the brim with corpses looking like grotesque gargoyles frozen in time. As I explored the silent halls my breather unit echoed loudly and my footsteps rang on the on the now lifeless compound . The New Sidney colony was dead after 10 years. It had taken terraformers 50 years to make the planet livable, another 15 years to get here and 10 years for the colonists to make the planet their home. And it took the Consortium 2 and a 1/2 hours, with a lunch break, to end it all.


Most of the 500 deceased colonists had left the hellhole that was the SOL system looking for the hope of a new life. The Ares system promised that in spades. There were 14 Newly terraformed planets, clean air, and a secure job with the Red Consortium. Hell the Job even had full dental.The problem is that being so far in space this means that the Red Consortium is in practice a fiefdom and they are indeed the only law. But there is little know clause in the contract states that the Red Consortium reserves the right to end any disagreements with management with “due force”. They used to call that once hundred years ago
"extreme projudice".

The colonists strike had lasted almost a year and the movement of the ore and good was paralyzed to Ares Prime. Colonial Lighting Troops were sent to perform negotiate with the striking miners. I was part of the medical contingent. This was my first mission, and I was full of spit and shine. As Field Doctor, I naively had joined the Red Consortium as a way to help mankind. They are known as bleeding edge developers of fantastic cures for the epidemics that were wrecking the SOL system. Somehow they missed putting on recruitment brochures the Genocide paragraph.

When we arrived I was as surprised the colonists, when the troops started spraying "the red dead" over the atmosphere condensers. I fought them hard until someone knocked me out from behind. That bitch Diana from “Classified Ops” laughed like a hyena as they pushed me out of the flying transport. Left for dead, my survival suit was the only thing that prevented me from sharing the fate of those around me.

I walked for hours among the deceased looking like the undead. It is funny how the selective memory works. Of all the horrors I saw on that day in New Sidney, one thing stuck with me five years later. As I walked into the greenery I saw the only survivors of the New Sidney massacre of 2098. They were a batch of roses. And the “Red Dead” dust had turned all of them black"

Black Rose concept and design Copyright 2003 (c) Roberto Ortiz

RobertoOrtiz
06-14-2003, 03:35 AM
Game description:
Black rose will be a 3rd person mission based game.
You mission will be to infiltrate the facilities of the Red consortium,
To save the colonists of the Ares system.

Each level has to be resolved in a limited amount of time, since a time-released neurotoxin has been spread in one of the 12 colonies.

You will have a wide array of non-lethal weaponry at your disposal, and you will be able to use different vehicles.

RobertoOrtiz
06-14-2003, 03:44 AM
Rose design:
http://66.242.144.2/RoseBlackheart.jpg
And here is one her sketches:http://66.242.144.2/Rosesketch1.jpg
-Roberto

RobertoOrtiz
06-14-2003, 03:59 AM
The Ship:

If I have time ill build other objects for the project amonth them
a shuttle ship:
http://66.242.144.2/theship.jpg
Sketches:
http://66.242.144.2/TheShipSketch.jpg
And a Colony lighting trooper:

http://66.242.144.2/ColonyTrooper.jpg
Sketches:
http://66.242.144.2/ColonyTroopersketches.jpg
-R

Konic
06-14-2003, 04:05 AM
Your story is pretty good,but everyday kind of thing,the time limit idea is a nightmare,at least to me,I think others might like that,and your links don't connect.:)

Sandpiper
06-14-2003, 04:48 AM
With such a great introduction to the story and the effort put into the artwork for the game, this could be something really nice. Let's see those models!:thumbsup:

RobertoOrtiz
06-22-2003, 07:01 AM
Update!
http://66.242.144.2/updatew.jpg
I will finish the head and the hands tommorow.

-R

Virtuoso
06-22-2003, 07:09 AM
I am really looking forward to your thread,you have a very fine style,a inique look and feel to your creations that I have always enjoyed,and thought of as speacial.I look forward to this creations progress Roberto,Go for it,and go for it hard.:thumbsup: :beer:

NIce concept ideas,going to be fun to see come into the 3D World.:beer:


Check your PM...:beer:

RobertoOrtiz
06-25-2003, 06:46 AM
Virtuoso you rock man...

still pushing polis...

Here is a sketch of what I am working now.




UPDATE!
Edited the face in photoshop a bit. The proportions were a bit off.
http://66.242.144.2/facegirl.jpg

Guys, I promise to visit all the top entries as soon as I take a nap.


later

-R

DimitrisLiatsos
06-25-2003, 07:46 AM
This is going to be a very enjoyable one....i am glad u started...



:wip: :wavey:

Virtuoso
06-25-2003, 11:40 AM
Nice,pleasant,peacful face actually.

As I said earlier it will be very nice to see develope.Nice start already.Keep it going Roberto.:thumbsup: :beer:

RobertoOrtiz
06-26-2003, 02:30 AM
Still pushing polis....


Update

http://66.242.144.2/facegirlc.jpg

RobertoOrtiz
06-27-2003, 01:51 PM
still pushing polis
http://66.242.144.2/facegirld.jpg

Gregwid
06-27-2003, 07:03 PM
pretty cool concept.I like the idae quite a bit.Too early yet to say anything about the modeling.But that idea is quite cool.Hope you can get it done. Looks to have potential.:thumbsup:

BinarySoup
06-28-2003, 07:09 AM
great stuff, clean cage and very close to your concept sofar. show us more!

it's always nice to see another LW'er in this competition!

RobertoOrtiz
06-30-2003, 07:08 AM
http://66.242.144.2/rend.jpg

Still pushing polis...


-R

DimitrisLiatsos
06-30-2003, 07:32 AM
Cool boots i must say !!!:thumbsup:

Virtuoso
07-01-2003, 09:07 AM
Just wanted to come in and say it's started off fresh,clean.The concepts are very stylish,and are interesting to go with that. I have said it before,and I'll say it again,you have some of the best style around,you just got to get them to the finish line.

Looking forwrad to more as always Roberto,so far so good,nice concepts and now the models are well on there way.Keep it rolling,no sleep.;)

Very nice start.:beer: :thumbsup:

RobertoOrtiz
07-01-2003, 01:59 PM
update!
http://66.242.144.2/facegirle.jpg

DimitrisLiatsos
07-01-2003, 11:45 PM
She is coming along nicely..can u post front view....i think the shoulders are a bit close...maybe they could be a little wider..or may i just need to see front view..lol...good character Roberto :beer:

antnik
07-02-2003, 01:30 AM
Hi Roberto. :wavey: Very good character... i like her suit...also pretty face. Keep posting...:thumbsup: :beer:

Virtuoso
07-03-2003, 04:58 AM
Keep it coming Roberto.Looking good.I think that I agree with the shoulders needing a little more width,just a touch.Any plans on textures,what route will you take/

Hope to see her and a vessel up soon.Keep the very nice ideas and modeling coming.It;s off to a very nice start.:thumbsup: :beer:

BladeFX
07-03-2003, 07:45 AM
I hadn't noticed your latest update.
Looking realy nice, It has your style written all over it.

Keep going :beer:

RobertoOrtiz
07-03-2003, 01:17 PM
Thanks guys!
your comments are very usefull.

And to those you pointed out that her shoulders were too close apart, guess what..

you guys were right!
Anyway here is a front image of her:http://66.242.144.2/front1.jpg

RobertoOrtiz
07-03-2003, 01:42 PM
side image:
http://66.242.144.2/side1.jpg

kretin
07-03-2003, 11:16 PM
That's looking very cool Roberto :)

I'd make her feet a little bigger, and make sure that you bend the knees a little in the model, it'll make the IK for her legs much easier to deal with.

DimitrisLiatsos
07-03-2003, 11:38 PM
u all guys who make these sexy and nusty girls ..are killing me...why didn't i thing of that....nice update man...u must definitely find the time and texture her!



P.S Kretin ..your avatar rocks man!!!:thumbsup:


...sorry about that Roberto :wavey:

RobertoOrtiz
07-05-2003, 05:05 PM
updatehttp://66.242.144.2/front2.jpg
-R

antnik
07-06-2003, 03:19 AM
Hi Roberto...my girl is ready :love: Good job man...I like it a lot.. you should change a little bit the brown color... not so many parts with the same color...but this is my opinion... Keep it up man :thumbsup: :beer:

Gregwid
07-06-2003, 05:02 AM
I have to agree with Antnik.As for the modeling she looks good,fine job.it's wip so I think textures are still coming at a later time.get those crafts done too,they are quite cool.:thumbsup: :beer:

RobertoOrtiz
07-07-2003, 06:20 AM
update
http://66.242.144.2/ship.jpg

RobertoOrtiz
07-08-2003, 06:21 AM
I am still rigging her.Finished the morph target for the expression.
I am still not happy with her yet...
Still building the enviroment and the spacecraft,

Anyway here is a pic of her current rig.


http://66.242.144.2/rig.jpg
After I sleep a bit i'll post a rendered version of this pose.
-R

Virtuoso
07-08-2003, 10:19 AM
Allright morph targets,rigging and toys.Looking good Roberto,go for it hard,looking very good,and as always done with a nice style.:thumbsup: :beer:

RobertoOrtiz
07-08-2003, 02:05 PM
Thanks Virtuoso, you are the soul of this challenge.

Your comments are appreciated.

As promised here is a rendered update. I think she is too skinny,
I might make her gain some weight.
http://66.242.144.2/finally.jpg
-R

Aearon
07-08-2003, 02:21 PM
i love the model Roberto, but the texturing & rendering needs some improvement in my humble opinion. you should decrease the saturation of the textures a lot, they should be more like pastel tones. this way you'll get more uniform lighting and the renders will looks better automatically, just a tip

you also have some over-exposure in you latest image, but that's also caused by the bright textures as far as i can see.

you entry is great already, all i'm saying is that the render doesn't do the great model justice :thumbsup:

antnik
07-08-2003, 02:59 PM
Hey Roberto. Very good job man...:thumbsup: Keep it up.:thumbsup: :beer:

Scottosh
07-08-2003, 08:33 PM
Yes a little more muscle,not fat.Also I agree about the textures.But still this is a really interesting thread,I lke it one of the most.Keep going,refine her and the machine.:thumbsup: :)

RobertoOrtiz
07-11-2003, 05:27 AM
this is one of the Ship logos .
Next the Black Rose Logo.
I drew this yesterday, but I am posting it now...

http://66.242.144.2/shiplogo.gif

Virtuoso
07-11-2003, 09:17 AM
Hi Roberto.................I hope to see all your ideas/concepts get done in the WIP section.You have quite a nice plan here,and a very nice start with lots of potential,it would be nice to see it continued and then finished in the WIP section,it all deserves it.See you soon,and keep .............:wip:

:thumbsup: :beer:

RobertoOrtiz
07-11-2003, 02:21 PM
Thanks Virtuoso.
your comments are gold.

I will make the dateline but i will not be able to do a lot of the cool concepts.

But I know that I will finish her and her ship.


Here is an update on the work on her shading.
http://66.242.144.2/girlie.jpg

and to those who like them, here is some more concept sketches:

>>The Tower<< (http://66.242.144.2/tower.jpg)
>>Misc Thumbnails<< (http://66.242.144.2/concpet.jpg)

And sorry for the bad marker work, I was in a hurry.


-R

RobertoOrtiz
07-13-2003, 04:54 AM
Well I finished my entry after 2 days of solid work, I need some sleep.

Wish me luck guys.

And thanks Virtuoso for your help.

-R

RobertoOrtiz
07-13-2003, 05:07 AM
http://66.242.144.2/rosebALD3.jpg

Dirk_P_Ho
07-13-2003, 05:11 AM
This turned out quite nice Roberto, sorry I wasn't able to provide you with any input.

H3x
09-09-2003, 06:23 PM
You're a very talented artist. If you don't mind me asking, what kind of background do you have? Did you go to school for art? Your work is very impressive. How do you come up with these kind of ideas? How do you plan on making this a game? Great job!

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