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View Full Version : Muscle Sketch (please criticize, lol)


KintaroTheBrave
08-31-2008, 10:10 PM
http://i33.tinypic.com/213qfr6.png


I've always sucked at scuplting, organic modeling and materials, so I ussually stick with box modeling objects. I decided however, seeing how scuplting is becoming a more and more nessecary skill in the 3D industry, to take a stab at it, while creating a realistic wet skin material, for a swimmer. It's not great, but I'm happy with it. The forearm meeting the hand is messed up lol, as well as the upper arm muscle on the right, its to tight looking. I've been staring at the screen for to long though and have lost sense of judgement though, so external opinions would be nice.

CGIPadawan
08-31-2008, 11:45 PM
First of all, I want to say you have tremendous natural ability.

I do spot a few problems though in the shoulders, collarbones, and the muscles on the side of the torso (informally called "wings" by some body builders). The wrist also looks a bit thin and dangly. But do NOT be discouraged. These kinds of problems are COMMON. I know I've done worse! hahaha.

I would suggest you watch a lot of sports videos or nike commercials, and maybe look through a book with sketches by Leonardo Da Vinci. The other possiblity is that I believe somewhere in CG Soc (outside Blender forums) is a thread used by those 3DSMax people where they post anatomy studies. Try using the search.

The good news is I think you can fix it without restarting the mesh.

Good luck. :)

KintaroTheBrave
09-01-2008, 03:20 AM
First of all, I want to say you have tremendous natural ability.

I do spot a few problems though in the shoulders, collarbones, and the muscles on the side of the torso (informally called "wings" by some body builders). The wrist also looks a bit thin and dangly. But do NOT be discouraged. These kinds of problems are COMMON. I know I've done worse! hahaha.

I would suggest you watch a lot of sports videos or nike commercials, and maybe look through a book with sketches by Leonardo Da Vinci. The other possiblity is that I believe somewhere in CG Soc (outside Blender forums) is a thread used by those 3DSMax people where they post anatomy studies. Try using the search.

The good news is I think you can fix it without restarting the mesh.

Good luck. :)

Thank you very much CGIPadwan! I will try all of these ideas out as soon as I can, however, right now I'm sitting under the 200mile arm of hurricane Gustav's outer band, and tommorow I will be on the edge of the eastern eye wall, and probably lose power for a few days, haha. But, I'll be back afterwords

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09-01-2008, 03:20 AM
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