rcronin
08-29-2008, 07:14 PM
Hi particle gurus@!
I have particles on a plane with the plane as a goal. The particles moves towards their goals very quickly, then slow down as they reach the goal. Is there an attribute to make the
particles reach their goal PP's at a uniform speed? I want a linear move without acceleration.
Cheers, Ryan.
*Another strange thing going on...has anyone tried to have particles travel across a curved surface (say a sphere) -surface as goal, colliding with surface with an instanced cube on the particles...?
As the instanced particles reach their goal, they become unstable and jittery. I've played with friction/resilience/tesselation still nothing.
I have particles on a plane with the plane as a goal. The particles moves towards their goals very quickly, then slow down as they reach the goal. Is there an attribute to make the
particles reach their goal PP's at a uniform speed? I want a linear move without acceleration.
Cheers, Ryan.
*Another strange thing going on...has anyone tried to have particles travel across a curved surface (say a sphere) -surface as goal, colliding with surface with an instanced cube on the particles...?
As the instanced particles reach their goal, they become unstable and jittery. I've played with friction/resilience/tesselation still nothing.
