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MorBioS
08-29-2008, 03:04 PM
Hi All.

How can I make many kind of flowers (around 700~1000 flowers and around 10 types) growing up in XSI??



Iīm thinking modeling and animate in xsi and export scene to LW for render (I have much more experience on LW textures and render than xsi)

I would like something like that:

http://www.youtube.com/watch?v=2FHmgZrsEWE

http://www.youtube.com/watch?v=dNHlXxySSeQ

Thanks all.

slipknot66
08-29-2008, 04:29 PM
Hello
Those 2 videos were made using Maya PaintFX.
in XSI 7, with the new ICE particles system theres a node called Grow Strands or something like that.If you are using XSI 7 check the examples.
Also here you will find more info about ICE, i remember there was even a scene of a growing tree to download.
http://community.softimage.com/forumdisplay.php?f=86&order=desc&page=2

Hope it helps

tc
08-29-2008, 05:19 PM
Fastest way would be hair with instances applied to it.
Hair object can instance another hair object, so you can have strands inside of strands.
making these types of branches.

Other ways you could do this:
- draw your strands with curves, extrude polygons along curve and animate everything by hand. Then you instance this on a hair object.

- TGen, it's pretty good for trees and such.. never did flowers though.

- If you know ICE it shouldn't be hard too. Helge Mathee has a sample scene of a growing tree in the community site... Spend a bit of time and you could adapt that.

have fun

mocaw
08-30-2008, 12:57 AM
How would he get anything that is particle related with instances to render back in LW though? I think there's an issue there for sure!

Lightwave is more straight forward, but if you're doing conventional lighting techniques then XSI is a better place to stay IMHO even if you're new to it all.

The render tree isn't that much harder than the LW render tree. In fact I feel the LW one is more complex/powerful in some ways. If your used to the LW one then the XSI one shouldn't be to bad.

Is this a personal project or do you have a deadline? If you don't have a deadline looming soon it might be a good candidate scene to get more acquainted with XSI rendering and texturing.

MorBioS
09-01-2008, 11:52 AM
Thanks all.

Iīll take a look. Another suggestion that I knew in the community forum was IVY GENERATOR, http://graphics.uni-konstanz.de/~luft/ivy_generator/ maybe work for me.


Slipknot66: I canīt find that scene :(

tc: Thanks man. How are you? Many time that I donīt talk to you.

mocaw: I donīt doubt about potential of XSI to do it. But I have a deadline and my experience with XSI is not so deep to make a beauty render. Whatever, I would like to make everything in XSI.

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09-01-2008, 11:52 AM
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