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View Full Version : emitting fluids at collsion points


bendingiscool
08-28-2008, 06:58 PM
Hey guys,

I would like to be able to emit fluids at collisions points (similar to particles' version), for instance if i had some geometry go through a layer of fluid (like a thin layer of mist etc) when the object goes through it, it leaves a hole but how would I go about getting the puff that would go up around the hole when the object hits.

Many thanks

Chris

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