Ady
08-28-2008, 08:45 AM
http://features.cgsociety.org/gallerycrits/13157/13157_1219913133_medium.jpg (http://features.cgsociety.org/gallerycrits/13157/13157_1219913133_large.jpg)
Title: Mosquitos II
Name: Adrian Smith
Country: United Kingdom
Software: Maya, Photoshop
Modelled using Alias Maya.
Mosquito is built using Polygon Modelling, 10,000 Poly Approx. Scene built using Maya Fluids, Ocean and Cloud Effects. Flack was produced using Fluids as well! Wing trails and Smoke plume was created using Maya's particle system. The whole scene is fully animated. Took approximately 5 Days to produce. Texture map on the Mosquito was produce in Photoshop CS2, 2048x2048. Rendered using Maya Raytracing.
I was trying to produce an illustration similar to that depicting a Classic War Scene produced by Traditional Artists.
First post was more of 'WIP' and a pre-visual. I have added some more details and have rendered a full 10 sec sequence. Just did a little post production work in Photoshop CS2.
Hope you like it.
Title: Mosquitos II
Name: Adrian Smith
Country: United Kingdom
Software: Maya, Photoshop
Modelled using Alias Maya.
Mosquito is built using Polygon Modelling, 10,000 Poly Approx. Scene built using Maya Fluids, Ocean and Cloud Effects. Flack was produced using Fluids as well! Wing trails and Smoke plume was created using Maya's particle system. The whole scene is fully animated. Took approximately 5 Days to produce. Texture map on the Mosquito was produce in Photoshop CS2, 2048x2048. Rendered using Maya Raytracing.
I was trying to produce an illustration similar to that depicting a Classic War Scene produced by Traditional Artists.
First post was more of 'WIP' and a pre-visual. I have added some more details and have rendered a full 10 sec sequence. Just did a little post production work in Photoshop CS2.
Hope you like it.
