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View Full Version : Light Room, André Ferreira (3D)


marquesbill
08-27-2008, 02:16 PM
http://features.cgsociety.org/gallerycrits/138947/138947_1219846591_medium.jpg (http://features.cgsociety.org/gallerycrits/138947/138947_1219846591_large.jpg)

Title: Light Room
Name: André Ferreira
Country: Brazil
Software: 3ds max

Hi all, this is a room done in 3ds max 2009/vista 64bits, using MR with GI, FG, mr photographic exposure control, dof/bokeh shader and a bit of teak in photoshop. Hope you like!

cyberjobe
08-27-2008, 11:06 PM
Very nice scene and very good DOF.
Agora... vista64? fala serio, winxp64! ;)

marquesbill
08-27-2008, 11:23 PM
vlw cara!

Thanks dude!

asarya
08-28-2008, 06:12 AM
Very nice lighting/modeling, but I have a doubt over the DOF - the blur looks too strong and makes it look your scene look like a minature set.

EthicsGradient
08-28-2008, 12:28 PM
Love the couch, but would agree somethings not right with the... though I'm not sure its the DOF that is the problem. For me its more that the focal point of the image is in the bottom left corner, which is a strange place for it to be... almost as if the image is an off-centre crop of a larger scene.

still the part of the couch that IS in focus is great! :thumbsup:

just my 2 cents....nice work.

cheers,
Matt.

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08-28-2008, 12:28 PM
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