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MrNovak
08-26-2008, 09:57 AM
Hi,

I've got a little problem. I've imported a mesh from Maya into Zbrush. But the mesh is not right. It's like you can see inside the mesh. If I rotate it it is the same. Did I miss something do I have to redo the mesh?

thanks for any help...

this is what I get. PLease, help me out...

http://www.freeimagehosting.net/uploads/2f851f18e4.jpg

hakanpersson
08-26-2008, 05:28 PM
toolbox -> display -> double.

I guess the normals are inverted, "double" will make the mesh double sided. Afaik you can flip the normals too, probably in the same menu, but I cant remember for sure at the moment.

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08-26-2008, 05:28 PM
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