08-25-2008, 09:12 PM
Hi guys, I am having to make a wall of TVs in C4D and then comp the images in them in AE. Right now I've got about 40 screens that need to have different images. The problem that I am running in to is that I need to make a ref null for each screen. I know how to do this manually but it's tedious. I have built my wall of TVs by creating a Grid Cloner Object and then collapsing that and adding a bend object to make the wall bend in slightly. This raises two questions: 1. Is there an automatic way to get a ref null for each of the polygon faces of the TVs? 2. Since I put a bend on the wall the screens are rotated, but I have to align my ref null's rotation by eye, is there a way to get the accurate rotation? I hope this makes sense, thanks in advance!