PDA

View Full Version : a few questions


duke
06-03-2003, 12:20 AM
We just purchased Cinema 4d XL and are waiting for it to come tomorrow. In the meantime we're using the demo and are having a few problems with things:

1) How do you set grid settings?

2) How do you create a subgroup of say, polys so that you can apply a material to them (so you can have more than one material per object).

3) How do you apply more than one texture per channel in the material editor?

Thanks :)


duke

flingster
06-03-2003, 12:52 AM
world grid settings are at "snap settings" tab...right hand side....world grid.

choose to select the polys you want...then "selection" top of screen > set selection....give it a name you can remember etc. and you will get a tag next to the object in object manager......then apply a material to the object, highlight the material tag in the object manager and in material attributes make sure under tag > selection >(name you gave it)

sla fusion id say but not sure about question.

hope this helps...
:thumbsup:

JIII
06-03-2003, 02:25 AM
you can mix more than one material using SLA fusion.

However a real texture tree is something that C4D lacks at this moment.

go to your material, and next to the feild to enter the name of a bitmap click on the little triangle, you will see all the untra spiffy shaders like Fusion in there.

duke
06-04-2003, 02:15 AM
Thanks for the help - we got it in the mail today and are going through it now. Cinema 4d is awesome! :beer:

The only two things that bug me are the texture layer "issue", and the fact that it keeps all your content in the same directory (Lightwave had a scenes, objects, images, renders, motion, etc directory to keep it nice and clean).

Per-Anders
06-04-2003, 02:35 AM
more than one texture can be put on one object at a time, and you can mix them that way through the texture tag (select mix), or jsut using an alpha in one material, and layering that material on top by applying it to your object.

as for the structure, you're right, but cinema still allows you to define where rendered images will go to from render settings, and because it doesn't reference objects a scene contains all the objects, so one project is likely to contain just the one scene file and then the texture directory containing all the bitmaps used within.

duke
06-04-2003, 02:43 AM
Another question - is it possible to load certain entities of a file? For example, if I want to replace a certain object or item with an item from another scene (keeping the current items properties such as tag settings and motion).

Or another example - where a team of people are working on different parts of a scene, and you want to combine these. I suppose I could just merge everything but I was hoping the Browser would provide more of a library where you could have seperate objects, lights, images, etc that you could use for the current project - if this functionality isn't there, may I request that it is in a future release? :thumbsup:

Thanks again,


duke

edit: Er, I feel like an idiot. It seems the browser does pretty much everything I hoped it would do, so all I want to know is how to replace an item now :)

JIII
06-04-2003, 04:50 AM
look on maxon's web site there is a request form there. Also we did submit a huge list to maxon a couple of months ago right after 8.1 I think. I am pretty sure this was not on the list,sorry about that.

What i usually do for personal projects is just to copy and paste between my files. I do this for objects that are the same in most respects but modified in some way.

Also you could use a library object if its not an item that needs to be consistantely updated. Another thing you could do is overwrite the library objects with files that have the same names this would allow sharing of objects.

If you alais your library folder into your desktop this could become very easy to do. however cinema would need a restart to access the new file.

hope this can help you a bit.

duke
06-05-2003, 12:32 AM
Oooh, so when you use an item from the library, that c4d file constantly refers to it? Therefore if you replace or update that file, it will use it?

MJV
06-05-2003, 01:01 AM
Originally posted by duke
Oooh, so when you use an item from the library, that c4d file constantly refers to it? Therefore if you replace or update that file, it will use it?

No, that is file sharing, and Cinema does not yet have file sharing, though I think many would like to have it.

duke
06-05-2003, 01:24 AM
Originally posted by MJV
No, that is file sharing, and Cinema does not yet have file sharing, though I think many would like to have it.

definately.

JIII
06-05-2003, 03:14 AM
as I said you would have to constantly shut cinema down and get files off an non cinema network.

duke
06-05-2003, 05:10 AM
Ok, thanks for the help :cool:

AdamT
06-05-2003, 05:58 AM
Didn't Darf say he had some kind of in-house file sharing utility? If so maybe he could be persuaded to do a commercial release.

CGTalk Moderation
01-15-2006, 07:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.