Titan
08-24-2008, 06:52 AM
Im trying to educate myself as much as possible for a small animation side project..
I know that you can animate a body with a good rig or biped, and I know you can animate a head with morph targets.. but how do you animate facial features that are connected to a head on a body mesh... does the head absolutely HAVE to be seperated from the body mesh to work properly..?
Essentially how do I animate a head(face) and sync it up to the body movements position?
any help is appreciated...(using MAX 2008).
I know that you can animate a body with a good rig or biped, and I know you can animate a head with morph targets.. but how do you animate facial features that are connected to a head on a body mesh... does the head absolutely HAVE to be seperated from the body mesh to work properly..?
Essentially how do I animate a head(face) and sync it up to the body movements position?
any help is appreciated...(using MAX 2008).
