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wreath
08-24-2008, 12:32 AM
Having problems with playblasting scenes, some objects are dissapearing in random frames (especially in heavy scenes) so getting kind of flickering results how can i solve this? suspecting from my vga (using gf 8600gts with direct x 10.0)

lo
08-24-2008, 07:12 AM
are you talking about adaptive degradation? try hitting 'o' and see if it helps.

wreath
08-24-2008, 09:10 PM
Hey Rotem it's turned off but result is same.

dutch_delight
08-27-2008, 01:37 PM
Are you referring to Maya's playblast? In which case that is the animation preview in Max. Not sure why objects are dissapearing though.
Personally I just do a low res render using no fx or anything. Just as fast.

wreath
08-27-2008, 04:18 PM
Yeah "animation preview" i generally prefer previews because of demonstrating particles that i used to build volumetric stuff and still suffering from disappearing issue :curious:

lo
08-27-2008, 06:34 PM
try loading with the 'software' viewport mode and see if it's a direct3d issue. (start->programs->autodesk->max->change graphics mode)

wreath
08-29-2008, 06:11 PM
Sorry for the late post, i already tried graphic modes & switching d.x. 9 to 10.. still same

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08-29-2008, 06:11 PM
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