EyeForComplexity
08-21-2008, 01:02 AM
Hi everyone, I have just finished my computer animation degree at the university of Hertfordshire in the UK a few months ago and thought I would post my showreel. I havnt posted any work on the forums here in years, hopefully you guys will like it.
I really wanted to refine my "traditional" high poly modelling skills to see how far I could take a model without zbrushing it. Though I did do some high frequency detailing with zbrush on the last model. I had so much fun making these characters because I got to really put all I have learnt about anatomy into practice and use some creativity. I am pretty happy with how the models turned out though I think each model could be vastly improved.
All modelling,Uving, texturing, lighting, rendering etc was done by me using maya, photoshop, bodypaint and zbrush. Rendered with mentay ray.
http://www.eye-for-complexity.com/movies/SemirSaleh_Reel2008_HighRes.mov
http://www.eye-for-complexity.com/movies/SemirSaleh_Reel2008_LowRes.mov
[/url]
incase the above links are somewhat screwy the ones below should work fine
http://rapidshare.com/files/138296980/SemirSaleh_Reel2008_HiRes.rar
(password= fredfred)
http://rapidshare.com/files/138550698/SemirSaleh_Reel2008_MedRes.rar
or
http://www.vimeo.com/1569086
[url="http://imageshack.us"]http://img237.imageshack.us/img237/8720/wizardprevieweq4.jpg (http://www.eye-for-complexity.com/movies/SemirSaleh_Reel2008_MedRes.mov)
http://img518.imageshack.us/img518/6218/overweightpreviewhd7.jpg (http://imageshack.us)
http://img149.imageshack.us/img149/3826/sharkfacepreviewzm9.jpg (http://imageshack.us)
Semir
email:
Semir@eye-for-complexity.com (http://forums.cgsociety.org/Semir@eye-for-complexity.com)
(my homepage is in the process of being worked on and updated.)
I really wanted to refine my "traditional" high poly modelling skills to see how far I could take a model without zbrushing it. Though I did do some high frequency detailing with zbrush on the last model. I had so much fun making these characters because I got to really put all I have learnt about anatomy into practice and use some creativity. I am pretty happy with how the models turned out though I think each model could be vastly improved.
All modelling,Uving, texturing, lighting, rendering etc was done by me using maya, photoshop, bodypaint and zbrush. Rendered with mentay ray.
http://www.eye-for-complexity.com/movies/SemirSaleh_Reel2008_HighRes.mov
http://www.eye-for-complexity.com/movies/SemirSaleh_Reel2008_LowRes.mov
[/url]
incase the above links are somewhat screwy the ones below should work fine
http://rapidshare.com/files/138296980/SemirSaleh_Reel2008_HiRes.rar
(password= fredfred)
http://rapidshare.com/files/138550698/SemirSaleh_Reel2008_MedRes.rar
or
http://www.vimeo.com/1569086
[url="http://imageshack.us"]http://img237.imageshack.us/img237/8720/wizardprevieweq4.jpg (http://www.eye-for-complexity.com/movies/SemirSaleh_Reel2008_MedRes.mov)
http://img518.imageshack.us/img518/6218/overweightpreviewhd7.jpg (http://imageshack.us)
http://img149.imageshack.us/img149/3826/sharkfacepreviewzm9.jpg (http://imageshack.us)
Semir
email:
Semir@eye-for-complexity.com (http://forums.cgsociety.org/Semir@eye-for-complexity.com)
(my homepage is in the process of being worked on and updated.)
