fferro2
08-20-2008, 05:49 PM
Hi,
I'm developing a scripted manipulator to manipulate a Biped Object.
on canManipulate target return superclassof target == GeometryClass and ((classOf target.baseObject) == Biped_Object)
Let me pass the Biped as target, but I cannot see any property of it.
I guess I have to use the other option:
on canManipulateNode n
But it's not documented.
Anybody knows how to pass this value:
bipedNode.controller.rootName
to the script?
Thanks
I'm developing a scripted manipulator to manipulate a Biped Object.
on canManipulate target return superclassof target == GeometryClass and ((classOf target.baseObject) == Biped_Object)
Let me pass the Biped as target, but I cannot see any property of it.
I guess I have to use the other option:
on canManipulateNode n
But it's not documented.
Anybody knows how to pass this value:
bipedNode.controller.rootName
to the script?
Thanks
