JoeB
06-02-2003, 06:38 AM
Hey everyone,
THough I have been in and out of cg talk I have yet to post anything here. Im a high res environment modelor a few months out of taking a Digital Animation course and am creating a female template for a scene im building. The dificulty of character modeling oppesed to static objects is becoming more and more clear, this being my first model of any sort of poly character I would appreciate any crit on my work. The character will be put into a scene as a very large statue in the loby of a large corperate building. For the time being Im focusing on the upper body and face for the purposes of the scene, but am taking into acount the potential for rigging this character for later animation. So here it is....
THough I have been in and out of cg talk I have yet to post anything here. Im a high res environment modelor a few months out of taking a Digital Animation course and am creating a female template for a scene im building. The dificulty of character modeling oppesed to static objects is becoming more and more clear, this being my first model of any sort of poly character I would appreciate any crit on my work. The character will be put into a scene as a very large statue in the loby of a large corperate building. For the time being Im focusing on the upper body and face for the purposes of the scene, but am taking into acount the potential for rigging this character for later animation. So here it is....
