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Levitateme
06-01-2003, 05:29 PM
i havent messed much with the maya 5 vector renderer, i have a character all skinned textured. i rendered i just get flat colors, i get no textures on there. will it not do that? im not being lazy by not looking in the docs, but i assumed if someone knows they could just tell me and dave me the troubles thanks all.

gmask
06-01-2003, 08:11 PM
You could allways render in layers an dcomposite the effects. I'm not sure if it is possible but it would defeat the point of rendering to a compact swf if it included bitmaps.

Levitateme
06-01-2003, 09:00 PM
yah i was thinking thats what ill have to do. i just really need the lines it draws.

lricho
06-02-2003, 03:15 AM
I think you have to use the mesh fill option, and have a fairly dense mesh to render out the texture. It has to generate a colour per polygon, so when you have a low res object, you wont get as much definition in the texture as if you had a hi res object.

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