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View Full Version : exporting weights with new hand joints?


Levitateme
06-01-2003, 05:19 PM
i duplicated my left hand and the locator parented to it with its setdriven keys
i selected the hand and the locator, duplicated and later i parented. the good thing is maya isnt liking that hand. does anyone know if its safe for me to export my weight maps , delete my buggy hand mirror the arm again but with the same hand as the left hand. then import my weights. i doubt that will work any ideas?

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01-15-2006, 07:00 AM
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