View Full Version : Smoke- Render Type
cambhav 08-14-2008, 08:58 AM Hello,
I am creating smoke and the doubt i have is which render should be used to render the particle render type- cloud.
Thanks for replying..
Bhavna Khanna.
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Wixman
08-14-2008, 01:17 PM
You can use the cloud particle shader or sprites - or even maya fluids depending on the type of smoke. Try em all out - see which you prefer and what suits your project
dr.rastaman
08-15-2008, 04:15 PM
Hi,
take a look at this script. It's called 'overburn' and I used it a lot to create smoke. It takes quite long to render, but the results are worth it.
http://petershipkov.com/development/overburn/overburn.htm
Basically it creates particles and uses fluids to shade them.
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