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Vovin
08-13-2008, 04:02 PM
From aurick a zbrush PR rep:

News Regarding ZBrush 3.5
Hello everyone! SIGGRAPH is in full swing, and we know that everyone is hungry for ZBrush news. While a much larger announcement with more details will be coming after SIGGRAPH, we did want to share some information with the ZBC community as soon as possible.

The next release of ZBrush will be Version 3.5.
Version 3.5 will be released in the fourth quarter of 2008.
ZBrush 3.5 will be a FREE upgrade to all registered users (PC and Mac).
This will be the first unified version of ZBrush. That means that it will be released concurrently for Windows and Mac (Intel).

Obviously, there are new features in store, as well. More will be shared about this in the announcement after SIGGRAPH and in the upcoming months.

Happy ZBrushing!

Bucket
12-11-2008, 06:20 AM
Heh.. 2008 is almost over and we don't know anything about 3.5... Of course no one should be supprised. Maybe they meant fourth quarter of 2009. I could believe that.

dannepop@mac.com
12-11-2008, 01:23 PM
Yes it must be close now!
Only tree weeks to go of the fourthquarter!

D

Parsec3d
12-21-2008, 03:23 AM
few days now ,, but anyone deserves a good holiday vacation

eldee
12-21-2008, 03:52 AM
deja vu?

I think the last people who held their breath waiting for a promised pixologic announcement died of suffocation

just some food for thought :D

Darkseal
12-22-2008, 06:56 PM
If this is news from aurick why isnt Aurick posting it? Why is there no news on pixologic about it? Is this fake news?

Poisen
12-24-2008, 02:33 PM
a little more food for thought.

the last update was well worth the wait,

as am i sure this one will be as well.

while mudbox on the other hand,
while it does come out when announced,
it just doesnt work right or do half of the things it promised to do.

between the 2 i would rather wait and actually recieve,
than get a rush job and be disappointed. ;)

guardonduty
12-25-2008, 01:19 PM
ZBRUSH 3.5 needs to come out guns blazing. MUDBOX has drawn blood. Check out this HONEST comparison between MUDBOX and ZBRUSH (http://www.youtube.com/watch?v=5p-Sx7o4Aec).

Oli4D
12-25-2008, 05:01 PM
ZBRUSH 3.5 needs to come out guns blazing. MUDBOX has drawn blood. Check out this HONEST comparison between MUDBOX and ZBRUSH (http://www.youtube.com/watch?v=5p-Sx7o4Aec).

Well he only compares polycount... I guess there is more to compare in these apps than just that :-)
And by the way: What kind of language is this guy speaking? It's definitely not english *lol*

musashidan
12-27-2008, 12:35 AM
Well he only compares polycount... I guess there is more to compare in these apps than just that :-)
And by the way: What kind of language is this guy speaking? It's definitely not english *lol*

That's wayne robson.An authority on both apps.And as he is from england,it would usually be taken for granted that his primary language of choice would be:unsurprisingly,english.

Mudbox will blow ZB out of the water in 2009.An SP is due very soon to iron out the niggling bugs.

Poly counts aside,Mudbox is like an extension of your 3D app.Install,open,become productive immediately.It's that simple.

ZB has already lost alot of it's userbase[to MB] because of this simple fact.ZB is based on an eccentric,clumsy UI and workflow and is alien in comparison to MB when twinned with a 3D app.You heard Wayne on the vid.He's a pro in the field and had been using ZB for years but is now an example of a converted sinner:D

guardonduty
12-27-2008, 01:13 AM
can you REPOSE a model in Mudbox? I love that feature in Zbrush.

BenCole
12-27-2008, 01:52 AM
That's wayne robson.An authority on both apps.And as he is from england,it would usually be taken for granted that his primary language of choice would be:unsurprisingly,english.

Not to be Mr. Obvious here, but im pretty sure the guy was making a joke over Mr. Robson's thick accent.

Poisen
12-27-2008, 04:04 AM
an HONEST comparison..?

just not an "un-biased one".

i wonder, if mudbox is such a wonder, why the beta testers and company pluggers are hanging in the Zbrush forums so much?

and what an authority on both apps..he a paid mouth piece 2?

i just use the software, and have tried both.

and if mudbox is going to "kill" zbrush, it had better stop the hype and get to work.

it has a loooooong way to go before the "death blow" and zbrush being "blown out of the water" lol.....
as of now its just blowing hot air at its competition.

if "i" could get that silky smooth response and super high sub-Ds i guess i would be singing the mudbox fan songs too...

but im not....and i dont..and alot of other people cant/dont either.

i get about a few hundred thousand polys and it runs like a truck with water in its tank, with a brush response time comparable to the local DMV employee on a coffee break.

and its not "fanyboyism" thats driving me..i just want something that does what it says it does.
Zbrush does...Mudbox sure didnt...so guess which one i use?

; )

Oli4D
12-27-2008, 08:36 AM
Not to be Mr. Obvious here, but im pretty sure the guy was making a joke over Mr. Robson's thick accent.

Yes, that's what I tried to do ;-)
It's just incredibly difficult (for me) to understand him. I'm used to English (British, American and even Australian), but I'm having a tough time to follow him. Almost as tricky as a strong Scottish accent :)
Anyway... :)

mykyl
12-28-2008, 01:54 AM
I tried what he states on that video. Here on an imac with 2gb ram I managed to get to 32 million polys in zbrush 3.12. Granted it took 7 minutes or so to do it. However once subdivided I could sculpt no problem on the 32 million poly dog model.

Maybe its only 3.1 that has issues. I would like to see how Mudbox runs on an iMac with 2gb ram and a very basic gfx card. :) (Ati HD2600 gfx card.)

Either way dont jump on him too much. His book for zbrush has helped me a massive amount getting to grips with zbrush.

Mike R

silvaticus
12-30-2008, 02:24 PM
I`m almost sure that the new ZBrush will not be out soon (not based on any info, just trying to learn from the past) and I`m not thinking about it much.
As for the great software war, what I would like to see are the models/images made with the fantastic new Mudbox. On their site`s gallery I don`t see much, mostly old stuff.

rjmarklew
12-31-2008, 02:25 PM
In a post on ZBrushCentral aurick said about ZBrush 3.5

"The next ZBrush version is currently in development. Information about its release date will be made available 1st Qtr 09.
Thank you for your patience http://www.zbrushcentral.com/zbc/images/smilies/smile.gif"

Richard

Bucket
12-31-2008, 05:07 PM
I`m almost sure that the new ZBrush will not be out soon (not based on any info, just trying to learn from the past) and I`m not thinking about it much.
As for the great software war, what I would like to see are the models/images made with the fantastic new Mudbox. On their site`s gallery I don`t see much, mostly old stuff.

I'd like to here some good reviews of the new mudbox. But mostly I hear it's crap and people are going back to mb1... despite the awesome technology demonstrations... Being that so many people are having problems with the new mudbox (it doesn't run on my comp) could slow development down of zbrush. Competition pushes development... Pixologic may see the new mb as a helpful setback rather than being a threat to zb.

geothefaust
12-31-2008, 06:39 PM
Aurick's comments were a bit disappointing, but at least it's a bit of news... Let's hope Pixologic doesn't pull a ZB3 on us, lol. It only took a few years to go from v2 to v3... DOH.

BitsAndBytes
01-01-2009, 02:38 AM
Well, I think the reason Pixologic isn't in a hurry to release any information is because Mudbox 2009 didn't exactly create waves. Had Mudbox 2009 made a splash then we'd certainly have seen some new ZBrush previews. I'm hoping the Service Pack for Mudbox 2009 will fix the outstanding issues so that it might generate more competition in the field of 3d sculpting, where ZBrush is currently king (despite musashidan's delusions). 3D Coat with it's voxel sculpting might be a dark horse when the tools are equal to the technology. The more competition we have in this field, the better it is for us end users and the forwarding of 3d sculpting in general.

tingham
01-01-2009, 01:58 PM
Well, I think the reason Pixologic isn't in a hurry to release any information is because Mudbox 2009 didn't exactly create waves. Had Mudbox 2009 made a splash then we'd certainly have seen some new ZBrush previews.

That's just silly.

BitsAndBytes
01-01-2009, 11:30 PM
That's just silly.

Ahh, and you're just silly. There you go, constructive discussion at it's best.

Had Mudbox 2009 started to eat into Pixologics revenue at a sufficient pace they would atleast had made further announcements that would hint at what the next ZBrush has in store, more likely they would have made screenshots and possibly some tech videos available to generate hype. However if you don't get that pressure from your competitors, you'd much rather show off the technology in it's finished state. The first announcement of a new ZBrush 3.5 in Q4 of 2008 was obviously made in an attempt to take the edge off the upcoming Mudbox 2009 release, as I'm pretty certain not even Pixologic believed they would get a new version out in 2008.

fluxist8070
01-02-2009, 05:43 AM
I respect the fact Pixologic takes its time with its product. ZBrush 3 was a HUGE improvement over v2... but it is better than cranking out a superfluous upgrade every year...
I think pixologic is one of the few companies that actually have substance to their upgrades.

tingham
01-02-2009, 06:18 AM
Ahh, and you're just silly. There you go, constructive discussion at it's best.

All you have to do is look at Pixologic's track record, their policy in regards to proper public relations and you've got every explanation you need as to why they'd have come out of the gate at Siggraph with a lot of hot air about a December release of new software, knowing full-well that it was all bullshit.

I frankly don't think they give two shits about Mudbox, or any other package out there. It's clear they don't play by the same rules and if you look at the folks using the software in the industry, they don't have anything to worry about in so far as talent drift for a good while.

Some day we'll find out what's actually been going on inside of Pixologic. I'd be willing to bet that nothing has anything to do whatsoever with what Autodesk is doing.

cresshead
01-11-2009, 11:09 PM
i love the way pixologic do their development...they don't bow down to anyone..it's released 'when its done' and it 'smokes'!!

mudbox, 3dcoat , modo, silo and blender all sculpt now seeing as zbrush defined 'how to do it'
and their novel approach with 2.5 d means it runs fine from a humble netbook with an intel atom cpu like the msi wind or samsung nv10 upto a uber workstation with 8 xeon powered cores and 8 gig of ram.

brilliant stuff!

looking forward to the next step up too!

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