View Full Version : Animations for my demo
08-13-2008, 02:57 PM
Hello everyone. First post here.
I made these animations for my demo reel and would like some comments. Everything is done in max 2008.
They are still W.I.P. but they should be finished soon-ish.
Oh by the way, I'm working on some custom rigs too. Can I post them here? I'm asking because there aren't any forums for W.I.P. rigs.
08-14-2008, 03:14 PM
I think he falls way too fast when he gets hit by the snow ball; doesn't seem like a snow ball would create that kind of fall. Also you might be able to push your posing a bit more.
Both of your links take me to the same animation.
08-14-2008, 03:16 PM
Sorry, my mistake. Here's the good link for the second animation.
08-14-2008, 07:55 PM
The snowball one is pretty good, but here's my two cents.
Unless the ball is made of depleted uranium, I don't think anyone
is going to be knocked down to the ground from a snowball.
The guy throwing could do with a stronger pose and hold just before
throwing (think baseball pitcher).
Other dude on the phone turns around, looking pretty much straight at
the guy throwing. How about maybe he continues to talk on his phone,
and the snowball hits the side of his head, knocks the phone out of his
Box lift needs a lot of work, tis a very hard thing to do well.
When he goes up on one leg, his balance is way off, you try standing like
that with no counter from your hips,spine,shoulders.
On the reach down the arms are twinning needs to be fixed.
As he lifts, his spine curve doesn't reverse, it reverses after he is already
in a standing pose. It's looking like all the lifting is coming from the arms and
upper torso. You lift with your legs and spine not arms/torso.
Arms ripping off is a cool idea, but the are ripping without being under much load
at all. There is no tension to it. How about him having his arms fully stretched, with
his spine curved (as if he is poking out his stomach) and the box resting on his pelvis.
This would create the tension you need to make the arms ripping off believable.
Hope it helps
08-14-2008, 08:09 PM
Thanks for the comments, I'll work on that.
08-14-2008, 08:09 PM
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