donvlatko
08-10-2008, 06:03 PM
I have a normal leg and IK on it. And I have a node(locator) that drive some ass mesh part. So I make that node to use same rotation as hip bone. When I rise a IK node above some level hip bone flip to -180 so it couse problems for me...Leg look ok but node that pick up rotation flip than...
Why is this happening and how can I avoid?
thanks
Why is this happening and how can I avoid?
thanks
