davidyang
05-31-2003, 04:22 AM
(Note: the sphere is child object of the board)
If I change the sphere into a rigid body first and then animate the board by rotating it with key frame, the sphere will be detached from the board ahead of expectation.
However, if I first make rotating animation of the board and then change the sphere into a rigid body, the sphere will be attached to the board all along in the right frames as I expect. But if I once again change the rotating angle at key frame, the wrong result mentioned above appears again.
Why does it happen? I just do it according to the book Mastering Maya 3.0 step by step. But the result is different from what is in the book.
Help me, please.
If I change the sphere into a rigid body first and then animate the board by rotating it with key frame, the sphere will be detached from the board ahead of expectation.
However, if I first make rotating animation of the board and then change the sphere into a rigid body, the sphere will be attached to the board all along in the right frames as I expect. But if I once again change the rotating angle at key frame, the wrong result mentioned above appears again.
Why does it happen? I just do it according to the book Mastering Maya 3.0 step by step. But the result is different from what is in the book.
Help me, please.
