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View Full Version : Roadkill: Import UVW info in 3ds max


Himbeertoni
08-06-2008, 09:11 AM
Hi,
I have created a model in 3ds max and rigged it. In order to texture it, i have exported the mesh as OBJ-file and have generated an UVW map with the standalone Roadkill (http://www.pullin-shapes.co.uk/page8.htm). Roadkill saves the information back in the OBJ-file. How can i now import the uvw information to my rigged model?
Thank you for your time.

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