anthonymcgrath
05-30-2003, 02:38 PM
I have a wing created from 3simple shapes (low poly bird!). This wing is animated nicely, and all the pivots are in the same position.
I want to mirror the wing over to -1 in X then freeze the transformations. It seems to happily do this but the normals are flipped now and the 3shapes are inside out. No problem I'll just reverse the faces I think but its having none of it. the faces are inside out still.
any solutions?
I want to mirror the wing over to -1 in X then freeze the transformations. It seems to happily do this but the normals are flipped now and the 3shapes are inside out. No problem I'll just reverse the faces I think but its having none of it. the faces are inside out still.
any solutions?
