cambhav
08-04-2008, 06:55 AM
hello ,
I am actually rigging a chaacter model with an ik/fk switch. so when we give constrains the joints in ik or fk they get some values in rotations after we freeze transform them.. so is it better to bind the skin after the whole set uo or before. because if we bind after , when we say go to bind pose it will go to the pose with rotation values... i hope i am making myself clear..
bhavna
I am actually rigging a chaacter model with an ik/fk switch. so when we give constrains the joints in ik or fk they get some values in rotations after we freeze transform them.. so is it better to bind the skin after the whole set uo or before. because if we bind after , when we say go to bind pose it will go to the pose with rotation values... i hope i am making myself clear..
bhavna
