saajjj
05-30-2003, 03:52 AM
hello,
i'm trying to get a realistic reflection off a volumetric light on teh windsheild of a car. Obviously i can't get it to work.
I've tried reflection maps and image based lighting.. but they didn't help either basically because it only works when teh camera is in a vcertain position, and anyway it just doesn't look good.
As you can see below the reflection is just a smooth specular thing. I'm assuming that volumetric light is a post render effect which is why it isn't represented in the reflection.
Can anyone please guide me as to what i need to do?
cheers
i'm trying to get a realistic reflection off a volumetric light on teh windsheild of a car. Obviously i can't get it to work.
I've tried reflection maps and image based lighting.. but they didn't help either basically because it only works when teh camera is in a vcertain position, and anyway it just doesn't look good.
As you can see below the reflection is just a smooth specular thing. I'm assuming that volumetric light is a post render effect which is why it isn't represented in the reflection.
Can anyone please guide me as to what i need to do?
cheers
