View Full Version : Sophie's portrait, Federico Ghirardini (3D)
kage-maru 07-31-2008, 09:38 AM http://features.cgsociety.org/gallerycrits/124788/124788_1217497109_medium.jpg (http://features.cgsociety.org/gallerycrits/124788/124788_1217497109_large.jpg)
Title: Sophie's portrait
Name: Federico Ghirardini
Country: United Kingdom
Software: 3ds max, mental ray, Photoshop, ZBrush
Hi all,
since lately i've just studied programming-related stuff in my spare time, i decided to resume my wacom and 3ds (it's incredible how rusty i am) and exercise a bit on all those aspects i haven't practised for a long time (modeling/uv/texturing/paint) since i'm doing nothing apart from putting some lights and some comp.
I decided to make a portrait and i started with a starting ref (then completely changed) of a wonderful award-winning picture that was used here in London to promote the National Portrait Gallery. The idea was to portray in a painterly way a sad girl from a while ago, a bit victim of an era she feels too much different from her.
Hope you like it.
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leigh
07-31-2008, 03:49 PM
Nice work, Fede! It's so refreshing to see a different type of beauty being posted here. If I have one small crit, it's that the clothing is more realistic than the face, which is obviously very painterly. But it's a lovely work nevertheless, and once again, so nice to see a woman that isn't some tarted up bimbo with a sword.
BelalSaeed
07-31-2008, 03:56 PM
nice work 4 stars
Elessar
07-31-2008, 04:02 PM
Very beautiful work. I have to quote Leigh, it's definetely a different take on cg portraits. And the dress is perfect! ;)
everlite
07-31-2008, 04:09 PM
Yes its refreshing to see 3d artists are beginning to adopt more traditional ideas and poses, nice to see a change from all the fantasy and sci-fi stuff :)
Can only agree with the above, the cloths are super realistic where the face looks slightly painty and characatured, though actually works quite well with this piece.
Thumbs up :thumbsup:
Dave.
Farins
07-31-2008, 04:55 PM
mmm the cloth is very detailed, and i like aslo illumination and shader, in the complex is a very nice work, compliment
Wow that got frontpage pretty quickly! Great piece, and I agree nice to see something a little different you have great shading talents but I guess you know this given you work at Framestore :P
Love to see this animated. A little expresionistic movement would make it so worth the while - kinda reminds me of something that wouldn't go a miss in the Tempest.
The clothing is wonderfully detailed, modeled & textured, I also really like the asymmetry.
I have to say I'm not a big fan of the face...
The unnatural shape/angle of the eyes & bulbous, unrefined look of the nose are not only in stark contrast to the head-dress/clothing but if they are as they are because they are dictated by a style then (IMO) it's not strong enough. Especially as it has the visual reference clothing to fight with.
But that's just one man's opinion - congrats on the FP. :)
MrPositive
07-31-2008, 05:46 PM
Wow, that's the fastest front page of all time. Shrug. I really like the detailing of the cloth, especially the collar and head piece. I realize the face is not meant to be attractive, but something about the proportions and sizing and angle of the eyes seems off. Regardless, it's a very different piece considering the usual fare of cg ladies we get around here.
SpaXe
07-31-2008, 05:58 PM
Before I clicked in I thought this was a low-poly character - your colour map painting technique tells me so! ;p.
(turns out this is actually high-poly render?)
Good work. Her nose could use some definition and some soft edges, though.
stuning work , gr8 texture painting , 5 stars :thumbsup:
FabioMSilva
07-31-2008, 06:31 PM
kinda weird, stilll great job!:D congrats on the 1st page
frogchild
07-31-2008, 06:55 PM
Nicd mood, very dour.
nice change of pace from the plastic barbies that are the mainstay of 3d.
marcinwuu
07-31-2008, 06:56 PM
Its a nice picture, but is it really good enough to make a fron row?:hmm: I mean come on? the detail on the cloth is very good but the face? is it misshapen on purpose? the lighting? i mean where is it? is this another attempt to reproduce an old master's style? cause if it is, then it failed miserably...
Heber
07-31-2008, 07:04 PM
Interesting, i like the clothes and style.
Face looks a bit flat in shading/texturing , some spec and and some subtle skin shader would be nice.
INFINITE
07-31-2008, 07:29 PM
'Nice' idea. Honestly the lighting doesnt sell the piece and the skin doesnt look very real or soft but I guess that was the idea.... The eyes look quite life less but the dress and details are quite gorgeous.
Well done for getting a front page.
Rod Seffen
07-31-2008, 07:48 PM
I agree it's nice to see more of this style, and the face interesting, but 3d technique always needs to be good enough to back up artistic ideas, and it isn't quite in this case.
Technically it looks like a game character from 7 years ago (clive barkers undying specifically)
This would probably have worked better as a 2d painting.
edgalor
07-31-2008, 08:15 PM
nice one! to the ppl who think the lighting and shading is too flat, this is suppose to be a protrait... not a 3d work... it is suppose to look like that. i find the face composition/clothing/facial expression really artistic and they are working really well.
it shows that you are more than a 3d techician.... this is art :D
alancamara
07-31-2008, 08:20 PM
Beautiful work!
She looks a bit like a painter, but overall is a great work. Congrats for thr frontpage
kage-maru
07-31-2008, 08:32 PM
Hi all and thanks for the comments.
I've to admit, I wasn't really expecting the fp though i'm obviously really really happy with it.
I understand all the people making objections on various aspects like lighting and photorealism (I knew it was going to happen, fair enough) but i'm also glad that others saw what was my (at some point kind of unvoluntary) purpose: an attempt of a sad portrait a bit away from classical cg renders we usually see nowadays. I agree about the dualism of results between clothes/face but i'm also happy with the contrast the image produces and put the viewer in some sort of unbalanced position (or at least this is my officialy excuse :D ), so I kept going in this sort of way.
Here (http://www.npg.org.uk/live/photoprize.asp) you can see a small image of the starting photo ref (i went to the gallery though) i was inspired from and i think it shows a bit the kind of lighting/mood i wanted to achieve. As a lightingTD I can say at least this was my real idea, not just another excuse :D
Thanks again from the comment :)
Heber
07-31-2008, 08:37 PM
nice one! to the ppl who think the lighting and shading is too flat, this is suppose to be a protrait... not a 3d work. :D
rrright,, well it IS 3d work fyi.
I like the painterly look of the face and the 3d look of the clothes all i am saying is there could be a bit more consistency between the two.
Just saying :)
MiguelAngeloCBT
07-31-2008, 09:03 PM
You must fix the "connection" of the nose with the face. The nose looks an external piece attached to the face.
Nice look overall. It remainds me "American Gothic" from Grant Wood.
JHarford
07-31-2008, 09:29 PM
You must fix the "connection" of the nose with the face. The nose looks an external piece attached to the face.
Nice look overall. It remainds me "American Gothic" from Grant Wood.
agreed. plus the texture on the lips looks low res, and the sides should turn in and create a sense of volume there.
congrats on fp
JackZhang
07-31-2008, 09:33 PM
rrright,, well it IS 3d work fyi.
I like the painterly look of the face and the 3d look of the clothes all i am saying is there could be a bit more consistency between the two.
Just saying :)
I totally don't mind making a "3d" work into "2d" work. But I do agree on the consistency.
criminal
07-31-2008, 09:33 PM
nice work. i thing i wud like to add is that her lips a little blurred out!! but ne wayz gr8 work
edgalor
07-31-2008, 09:37 PM
rrright,, well it IS 3d work fyi.
I like the painterly look of the face and the 3d look of the clothes all i am saying is there could be a bit more consistency between the two.
Just saying :)
it is a 3d work that made to look like a 2d portrait, not a 3d work that looks like a cg render. that's what i meant :D
ii just find it unfair for people to judge this piece as another 3d model, and then start to comment on how her skin doesn't look real, the texture is too flat, or her cloths are too 3d...
but hey...... i am not a expert in modeling....
mindrot
07-31-2008, 09:55 PM
Nice... but there is something really off with the eyes - they have a really odd shape which detracts from what could be an otherwise lovely image.
~M~
Heber
07-31-2008, 10:04 PM
it is a 3d work that made to look like a 2d portrait, not a 3d work that looks like a cg render. that's what i meant :D
and i really dont see how is the cloths of her look 3d...
ii just find it unfair for people to judge this piece as another 3d model, and then start to comment on how her skin doesn't look real, the texture is too flat, or her cloths are too 3d...
I think the final product is great, and makign the front page proves it.
no one is passing it off as just another "3d model" as you put it , no need to get into a discussion over it its just my opinion and thats the point of this forum is it not?
I believe my criticism was constructive in its nature from the start and i do like this piece just if i can reply with something useful then i will.
Now lets be proffesional and quit trolling on my comments sir :cool:
edgalor
07-31-2008, 10:20 PM
no one is passing it off as just another "3d model" as you put it , no need to get into a discussion over it its just my opinion and thats the point of this forum is it not?
I believe my criticism was constructive in its nature from the start and i do like this piece just if i can reply with something useful then i will.
Now lets be proffesional and quit trolling on my comments sir :cool:
-.-
sorry if my coomments seem offensive....I really admire of your work especially on the muscles of your models. My first comment wasn't even targeted at you... it's just my impression after reading the comments ...
mushroomgod
07-31-2008, 11:16 PM
iv been looking at this image quite a bit over the last hour..
While I agree with most that the modeling on the face is lacking, and there certanly room for improvment...She does have a certain look about her that I like, with the eyes tilted and the fact that there pretty big does give her a sympathetic/understanding look that alot of cg characters dont have.
karma3D
08-01-2008, 12:25 AM
Ciao Ciao :)
Molto bella, bravo.. l'unica cosa che la rende meno realistica forse è il naso.. un po poco realistico.. ma per il resto complimenti, un lavoro pregevole ;) ti ho dto 5 stelle, perchè quelle tre stelle sono sicurament poche.. ehehe ma è valso a poco.. le 3 stelle non sono cambiate:D
;)
ShinChanPu
08-01-2008, 12:28 AM
I like the clothes, man...
But I agree with many comments here about the face. IMO is too far from something deserving the front page. I usually browse the galleries and see lots of works better executed, better rated, and with much more better reviews, without FP, or award... It's nothing against you, Federico... I only think it is not fair for other people.
jhasse
08-01-2008, 12:51 AM
something wrong with the eyes...
DarkLimit
08-01-2008, 05:11 AM
-Lovely model her clothes looks awesome....I just think her face looks a bit flat; could be due to lack of specularity-
erilaz
08-01-2008, 05:15 AM
IMO is too far from something deserving the front page. I usually browse the galleries and see lots of works better executed, better rated, and with much more better reviews, without FP, or award... It's nothing against you, Federico... I only think it is not fair for other people.
You misunderstand the point of front page plugs. Plugs are about exposure. Exposure is not limited to outstanding work, it is meant for just one purpose: To get people to look at and discuss an artwork, reel or article.
We will always plug GOOD work. It may not always be ground-breaking, sky trembling or jaw dropping. This plug has done one very important thing: It has given Federico constructive feedback to very good but improvable work.
Bobby
08-01-2008, 07:14 AM
Congratulations on the first page. Nice image, not very realistic but with very good mood and different approach. :applause:
leigh
08-01-2008, 07:44 AM
To all the people whining about the front page - how about you send ME a message with your whining, instead of posting rude remarks in this thread? Federico didn't choose to have his work on the front page, I chose to put it there. ME. So if you you want to cry and whine, do it to ME, instead of insulting Fede. Honestly, some of you people really do astound me with the rubbish you'll whinge about.
The front page is for showing interesting work that an admin/mod has noticed. In this case, I particularly liked this image because it's really different to most of the other stuff I see around here, and I figured that maybe some other people would enjoy it too. Maybe it's because I am a woman and am bored of all the usual hyperrealistic sci-fi tarts posted here.
And to the person who said that this getting the frontpage was "unfair" - cry me a river. I fail to see how this is "unfair". All of the mods are constantly looking for fresh threads to plug, so it's not like this is somehow taking away that chance from another thread.
Any more whinging posts about this getting frontpaged are going to be considered trolling.
Skamierski
08-01-2008, 08:48 AM
If we shouldnt post critiques, perhaps every frontpage thread should be closed for posting and only open for watching
You misunderstand the point of front page plugs. Plugs are about exposure. Exposure is not limited to outstanding work, it is meant for just one purpose: To get people to look at and discuss an artwork, reel or article.
We will always plug GOOD work. It may not always be ground-breaking, sky trembling or jaw dropping. This plug has done one very important thing: It has given Federico constructive feedback to very good but improvable work.
but why was he plugged on front page ? SO from your statement, everbody should be plugged frontpage to get a nice discussion about his art
and why needs someone working in a big company a discussion to learn how to improve his work
u neednt to answer that were just some things i like to mention
Leigh, perhaps it would be a good idea to create a separate thread to discuss the nature of front page... as you mentioned Federico doesn't deserve any fp crit, think that could be quite interesting actually.
To everyone: If you don't like the image, don't post or rate it, it's that simple.. if you do then go ahead and make your mark - remember star ratings in my opinion are more important than fp - it shows what a collection of people think. Remember that - the people have input too!!
ivanisavich
08-01-2008, 09:16 AM
Leigh, you have your PMs turned off, so people can't message you.
OP: nice work! I think the clothes look great! The facial structure is also intriguing, although there is something a bit "off" about the nose (but I can't put my finger on it). Also, as previously mentioned, the lip texture is slightly blurry (seems a bit low res). Otherwise, very nice!
Littlelizard
08-01-2008, 09:18 AM
Hi Fede, i think the image is very good though is not my kind of works. You did a great job
with texturing, very very nice!
BRAVO
kage-maru
08-01-2008, 09:19 AM
Hi all and thanks for the comments/criticts.
I have to say i totally agree with the most of the them about the "not-perfectness" of my piece, but some of them like "low poly char" or "7 year old game character" looks a bit arrogant to me.
Anyway about the fg, i requested to unplug it so everyone is happy :D
maxspider3000
08-01-2008, 09:30 AM
nice piece Federico, the painted look on the face looks awesome ... I always loved this style on 3d work, even if they are few .... gives you a different feeling :)
SpaXe
08-01-2008, 09:35 AM
"low poly char" or "7 year old game character" looks a bit arrogant to me.Whoa, don't get me wrong. I said I thought the image was a hardware real-time low-polygon character render. Like the ones used in games. They generally paint in more occlusion informations, as well as lighting. Also, they sharpen textures and emphasise certain details for a clean look to compensate with the low poly count. I did not mean to degrade your work in anyway; A low-poly character with nice textures can stand side-to-side with a high-poly character with multiple maps and good lighting. In fact, I always loved it when low-polygon game characters are plugged onto the front page.
I feel you deserve the frontpage, mate. People who complain only plagues the society. Especially when they have no constructive feedbacks.
Rod Seffen
08-01-2008, 09:49 AM
To everyone: If you don't like the image, don't post or rate it, it's that simple.. if you do then go ahead and make your mark - remember star ratings in my opinion are more important than fp - it shows what a collection of people think. Remember that - the people have input too!!
Actually no, star ratings don't mean much. There's been a big discussion in the CGS members area about that very subject, and that's the conclusion.
Just take a look on the first page of the gallery any time and you'll see anywhere from 6 - 10 images with 4 stars.
Considering 4 stars is the highest rating an image can get (no image in the 3d award gallery has more than 4 stars) it's hardly realistic that an endless stream of average images should get 4 star ratings in the general gallery all the time.
It shows a serious lack of taste, discrimination and technical knowledge on the part of the majority of voters.
If the mods were to put up an image on the front page every time it got four stars and good comments you'd see 10 different images a day up there.
kage-maru
08-01-2008, 09:51 AM
Whoa, don't get me wrong. I said I thought the image was a hardware real-time low-polygon character render. Like the ones used in games. They generally paint in more occlusion informations, as well as lighting. Also, they sharpen textures and emphasise certain details for a clean look to compensate with the low poly count. I did not mean to degrade your work in anyway; A low-poly character with nice textures can stand side-to-side with a high-poly character with multiple maps and good lighting. In fact, I always loved it when low-polygon game characters are plugged onto the front page.
Fair enough, i got the spirit of your first reply in a completely wrong way, i'm sorry.
Cheers :)
If the mods were to put up an image on the front page every time it got four stars and good comments you'd see 10 different images a day up there.
I never suggested putting 4 star images on the front page. But the whole purpose of the star rating is to 'rate' someones work? Thus higher ratings = public agreement that the work is of a certain standard (unles you get the odd twat who doesnt like you) - if too many images are getting 4 star, then perhaps CGS need to increase the star rating numbers 1 -10, 10 being front page quality. But 9 times out of 10 I agree that the 4 star rated images are the one's I want to look at anyways. Anyways I'm outta here don't want to hog this thread.
leprinoxyz
08-01-2008, 10:27 AM
I like very much this work! the cloth is amazing dear friend!
I hope to see u soon!
mauro
MatteoM
08-01-2008, 11:43 AM
well done Kage-Maru...
I think is more expressive image and it's a good still...
Mat
Hecatomb
08-01-2008, 11:50 AM
To everyone: If you don't like the image, don't post or rate it, it's that simple.. if you do then go ahead and make your mark - remember star ratings in my opinion are more important than fp - it shows what a collection of people think. Remember that - the people have input too!!
Smells like censorship to me. The very worst thing you can do to an artist is tell him his work is flawless while it's not (remember this isn't deviantart). Filling a thread with positive ratings and comments only is not going to push an artist into improving himself when it's obviously necessary at certain points. Also it's quite contradictive to say you can only rate it when you like it, because obviously then you wouldn't get an accurate view of what "the people" think, would you? Which undermines the whole meaning of a rating system in the first place.
GinoLatino
08-01-2008, 11:55 AM
I totally agree with marcinwuu and oDDity.
edgalor
08-01-2008, 05:11 PM
it's just amazing how many people dislike this piece because it's different from waht they are doing right now.Then they start to comment this thread not deserving to be on the front page because of whatever they can come up to...
those people just work on 3d so much that they forgot what is art....so who cares if her eyes are tilted? or the porportion of her face is not exactly like the typical human face? it's the overall producrt that makes this great.... especially the emotion that girl can provide simply by her face.. it's a painting... not a realistic 3d piece that will be on a movie moving around or act..
instead of saying it does't deserve to be on front page and jealous about it, why can't you people just congrat her?
this piece doesn't have an unque character design, or realistic muscles, or cool enviroment, or lighting, or compositing.. but this piece has something that shows its emotion and feeling that other pieces dont.....
you guys just can't... .loook at a protrait and think of realistic human face....just show some respect to an artist isntead of pity why your piece didnt' make it to the front page
sorry i just can 't hold off when ppl insult pieces like this
Rod Seffen
08-01-2008, 06:56 PM
I love it when people spend their time criticising other people's critique of the work instead of just giving their own :D
It then just becomes a debate about the process of critique itself or some monumental issue such as art in general.
Those are subjects for separate threads.
SpaXe
08-01-2008, 07:43 PM
I totally agree with you, but:
heck someone even complain about it is low polygon...*paw-face*
I refer to:
http://forums.cgsociety.org/showpost.php?p=5298978&postcount=46
Perhaps you need to read the entire thread before posting, hmm?
Anyway, I'm posting off-topic now, too.
edgalor
08-01-2008, 07:48 PM
I totally agree with you, but:
*paw-face*
I refer to:
http://forums.cgsociety.org/showpost.php?p=5298978&postcount=46
Perhaps you need to read the entire thread before posting, hmm?
Anyway, I'm posting off-topic now, too.
sorry :D my mistake.. .i was anger by all those negative comments that i generalize others ... .i will edit my post :D
SpaXe
08-01-2008, 08:05 PM
No probs. I can't imagine how many people think what I typed now. :(
kage-maru
08-02-2008, 09:47 AM
Thanks again guys, but since i got the image unplugged from the frontpage i would like to stop talking about this.
Thanks especially to edgalor, you really got it seriously man! But i'm really really happy about your concern and compliments (even though i don't consider myself an artist at all, let's say an artisan at most :D ).
I did some small correction on eyes simmetry, nose and lips but directly in ps since it was too late for returning in 3d
http://www.treddi.com/forum/gallery_images/1214038632/gallery_1701_16_262785.jpg
Here's a link (http://www.treddi.com/forum/index.php?act=attach&type=post&id=41614) to the 2k render.
At least i hope to subvert complainings about lacking of details :hmm:
Raul-Reznek
08-03-2008, 07:58 AM
Weeell, well, well Mr. Anderson! :D
I'm quite surprised(in a good way) to see this come from you fede, and i must admint u did a cool job and picked an original subject.
my crit on anatomy is that the ears are totally neglected :) ; the upper and lower lip seem to merge at some point, but i think that's because of the texturing. what i really like is that it has a real 3d feeling about it and that it has style. the last thing that i notice, must be a compositing error, is a thin purple line on the countour of the face.
great work my friend!
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