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lstarrr
05-29-2003, 05:10 PM
......strong man...?...hi everybody...thiz is my 1. try 2 model a male-body.I worked only sum hours on....inspirated by all the fantastic artists here on cg.......may sum1 take a look at...critz r welcome.....thx...i model in 3ds max5.1 and thiz is a boxmodel..no tex yet and no lightz..jus hdri picture.....see yah...sorry 4 my bad english..i forgot everythg----uppps

phoenix2k
05-29-2003, 06:19 PM
hey thats a nice start... keep going this way and it'll look great! :thumbsup:

fourd
05-29-2003, 06:28 PM
Looks sweet so far. Keep going.:thumbsup:

Maximus Groff
05-29-2003, 08:57 PM
Colar bone structure missing/break..

Good start!

lstarrr
05-29-2003, 10:17 PM
wau!!!thx a lot....here's a small update of him.......doesn't know whut a colar bone is?????may u post a pic of it(if yah want!!!) .... I changed a few loops and sum more .....better????

Maximus Groff
05-29-2003, 10:59 PM
Its the region where the neck starts and the torso ends dude.

lstarrr
05-30-2003, 10:17 AM
i got sum problems with the leg-muscles...as u can see..but still wokin on....may i can fix sum thgs today......peace

lstarrr
05-30-2003, 11:51 PM
started the back..he'z really a strong man..kind of superhero.doesn't know whut i wanna do wit him.....hope u like it....c+c ..itz a must to... :) ....thx

PAnick
05-31-2003, 01:17 AM
aaaah. wish I had the patience for organic modeling. I just can't :annoyed:

OH well, this is looking great.

lstarrr
05-31-2003, 05:52 PM
finished the torso and legs.......now the hands and feets!!!!grrr..naaa tomorrow...changed the color ..can't see blue anymore..there're alot of work 2 do..

koinu
05-31-2003, 08:10 PM
Istarrr,
First thing you want to do is make the pectorialis major muscles longer towards the rectus abdominis and second is that the latissimus dorsi it too short.. for great reference for this guy check out "Dynamic Anatomy" by Burne Hogarth. There you will find vrious body sapes and diagrams of how the human body is built..
Another problem that I am having is that the colar bone isn't prominant enough, suggestion is that you take off your shirt and look at yourself in the mirror, then you will see exactly what is missing... Great job so far and continue to modify this character..
:thumbsup: P.S. don't be scared of the photo I attached to show you the colar bone..HEHE It scares me....:surprised

dprodr
05-31-2003, 08:32 PM
Nice modelling lstarrr! :thumbsup:


I agree with koinu about the anatomical specifics, but then i guess it depends on what you are aiming for. A slightly stylised body might work really well for this type of character.

Really good to see the modelling in stages and watch it develop.

Keep it up!
:applause: :applause: :applause: :applause:

John Lee
05-31-2003, 09:51 PM
Wowo that's very nice! Looks like you got a good understanding of anatomy. here s a thing that might help

BOOK (http://www.amazon.com/exec/obidos/tg/detail/-/3895082899/qid=1054415459/sr=1-3/ref=sr_1_3/102-4556083-3101757?v=glance&s=books)

hope it helps a little

John

lstarrr
06-01-2003, 12:30 AM
great support ......i made sum new edge loops 4 the colarbone....and i fixed (hopefully)sum problemzones....which u meantion in ur threads....thx 4 that...here r the picz...whut u think about????

koinu
06-01-2003, 06:17 AM
Looking good so far, although you have made the collar bones to far down. Like I said before look at yourself in the mirror.. I took the liberty to draw nad give you some ideas that you want to look at. See pic..:thumbsup:

Gremlin
06-01-2003, 06:24 AM
lol... now what if he looks like that in the mirrow :surprised
anywho, good stuff... keep it up.
Cheers,
:beer:

koinu
06-01-2003, 06:45 AM
Istarr,
I forgot to add the pic to that last post. Hope this helps you out some....:thumbsup:

koinu
06-01-2003, 06:50 AM
well what that all says is that your collar bone needs to move up a bit, Latissimus Dorsi needs to be enlongated, your Tibia on the knee loks odd like its broken, your Trapezius doesn't have enogh thickness, the Externus Oblique isn't think enough, you know the love muscles that women crave a guy to have.And if this is going to be a muscle character he needs those serratus Anterior muscles (ribs muscles) Great to see your progress. I hate modeling peolpe, but need to more...:thumbsup: Oh forgot to add that the thigh muscles are too shallow, they need more thickness, not much.............Crazy on Coffee

lstarrr
06-01-2003, 09:28 AM
that't the reason..why i 'm here on thiz board---CGtalk..great...thx very much 4 ...koinu good 2 see it on a pic whut u mean.....spec. the love-thg..thought u mean sumthg diffrent..lol......no but i'll give it a try today...1. of all i need sum coffee(i'm a coffee-junky)...after that i can look in the mirror.. itz better to wait!!!

p.s......may i'm look like..haheheaehHAHEE!!i wanted 2 post my pic in a threat called "don't be shy post ur pic"..like that .but after 190 pages of posting.. i can't.. but may iwill post it here!!!no !better not 2 do...
peace!!

lstarrr
06-01-2003, 04:58 PM
small update before lunch!!!!i know i can't call thiz hands but i put sumthg at .....and more detail commin' soon...also sum quick material test...but not the way i like 2 have it!!!!(why can i only put jpgs wit max filesize 20000 bytes..cause i'M new here????....

koinu
06-01-2003, 07:03 PM
Hey that is coming along real good, The collar bones are right now, although he looks like he might need a bra..hehe the love handles are the muscles right above the shorts you have added. Nice progress, and everyone can only post files of that size.. Not because your a NOOB here....:thumbsup: :thumbsup:

Yoshua
06-01-2003, 07:33 PM
Hey, great work

I actually thought the collar bones may have been alright, and that the neck was just a tad too long. But Koinu seems to know alot more about that than me.

Also the foot seems to look a tad small, again Im no expert.

Otherwise great job. :)

koinu
06-02-2003, 12:12 AM
genesis_yoshua:But Koinu seems to know alot more about that than me.

That's what happens when you take anatomy for two years.... Helps you beomce a better artist when it comes to figure drawing and painting....

lstarrr
06-02-2003, 06:24 AM
ya..he knows alot more about that than me...i'm just inrtroduced in face muscel and bones..cause i'M a technical dentist..(and teeth of corse...too)..was a good help 4 me..in my small opinion..he looks more realsitic now..that is was i want...coo..i didn't bought me anatomie book or use refrence muscel material..like that(but i had checked da link)..i just used a scatch..which i painted in 2 min......next time i will use good references..i still got now good one ..than after u told me abot da colarbone and the other thgs..i dl me sum...but 2late there r topology errors (a lot ....may i change it..may)..but really good 2 here that u like it..motivation u know....thx again 2 all ...i'll have 2 go 2 work....see yah don't get lost in vertexes...

lstarrr
06-28-2003, 10:28 PM
after weeks.......i found sum time 4.....here r my updates..jus playin' around wit him...lol..still in progressss...wanna check out if i got probz during the animations.....i tried simcloth3 but i missed da old simcloth thgs...doesn't matter..may sum1 knows a "really" good cloth simulation plugin??!!!if not i 'll go back 2 simcloth v2....l
i also made sum morph-targets...may it be able 2 see on da jpgs!!
sooo hope u still like it...peace lstarrr

lstarrr
06-28-2003, 10:34 PM
and

koinu
06-29-2003, 12:53 AM
wow, is all I 've got to say about what you've been up to. Hey BTW can I get my teeth looked AT???? j/k... I think you still might want to spend some time working out themid section of this guy. Other than that you have really impressed me with you dedication to this model. I love it...:thumbsup: :thumbsup:
Lets see another post of the body to see were you could use some geometry tweaks..and actually we all can onlypost the 20000kb file size.. Wish (mods listen) wish it was a tad bit bigger... not much but a lil bigger...
lstarrr your on the right track and I am waiting to see more....


:thumbsup:

koinu
06-29-2003, 01:00 AM
Then again after looking at your pics I have found some real problems (if you are going for realistic humanoid desgn). The back is lacking definition of the muscles big time in what you have posted, the bicep in the collage )lower right) doesn't do that in real life, seems to have too much side geometry. Actually I have a book that you need for your library. "Dynamic Anatomy" byBurne Hogarth. Look it up or buy it. When I was in college taking anaotmy drawing classes, this was the main book that we needed for the class. So check it out and see what it does for you.. Again Love the fact that you are so adaminate about fullfillingthis characters full potential...:thumbsup: :thumbsup:

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