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View Full Version : bad lighting or someting.... help


Ashe Tie'skar
05-29-2003, 03:21 PM
Hi,

When im modeling an object and then i use the Scaling tool to scale the whole object from big to small, the front side becomes shaded and i can't get it to go back to normal (normal being that the whole object is lighted up). It does not matte if i try and make it bigger again, the front side just stays shaded, but when i render it, then it looks normal.

If you want to see what i am doing. Just make a big object, then scale the whole thing down. The face should go shaded, but when you render it, it willl look normal.

Please help.

Thanks,

Ashe

Transform Gizmo
05-30-2003, 09:09 AM
hmm, id have to say im not quite familiar with this problem. would you be able to post an image that shows the problem a little better?

Helioz
05-30-2003, 11:35 PM
try changing to D3D or OpenGl (depending on what you are running now) and update the drivers to your graphics card. update to 3ds max 5.1

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