thomaspecht
05-29-2003, 12:11 PM
hi there,
just wondering if it was possible to access physique vertex weights trough maxscript. for example i'd want to highlight a set of vertices on a perfectly symmetrical, already physique'd mesh - positioned exactly on x=0 and copy their individual vertex assignements to the opposite vertex on the x-axis.
in a second step i'd want to take the assignement i got from the vertex, check the link names and change from L to R if appropriate before i store this on the opposite vertex.
is it possible to access these values with maxscript? i'm rather unexperienced with max-scripting and figured, it'd be better to ask before banging the head against the monitor ;)
just wondering if it was possible to access physique vertex weights trough maxscript. for example i'd want to highlight a set of vertices on a perfectly symmetrical, already physique'd mesh - positioned exactly on x=0 and copy their individual vertex assignements to the opposite vertex on the x-axis.
in a second step i'd want to take the assignement i got from the vertex, check the link names and change from L to R if appropriate before i store this on the opposite vertex.
is it possible to access these values with maxscript? i'm rather unexperienced with max-scripting and figured, it'd be better to ask before banging the head against the monitor ;)
