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pete
05-29-2003, 02:47 AM
Hi there,
I have been texturing a character in EXP and using clusters to give different parts of the mesh different shaders. But I have accidently created a cluster with some backfaces unintentionally selected, so I was wondering if it is possible to remove these polys from the cluster?

tachy0n
05-29-2003, 08:00 AM
Select the polys you wan't to remove, shift+select the cluster (in the explorer) Then in the Rt. Toolbar, Edit->Remove from cluster.

pete
05-29-2003, 10:03 AM
wicked, thanks man... I'll give it a burl!

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