pete
05-29-2003, 02:47 AM
Hi there,
I have been texturing a character in EXP and using clusters to give different parts of the mesh different shaders. But I have accidently created a cluster with some backfaces unintentionally selected, so I was wondering if it is possible to remove these polys from the cluster?
I have been texturing a character in EXP and using clusters to give different parts of the mesh different shaders. But I have accidently created a cluster with some backfaces unintentionally selected, so I was wondering if it is possible to remove these polys from the cluster?
