mrgrotey
07-24-2008, 06:56 PM
Hey Guys, havent posted anything in...hmm have I actually posted a wip before? dunno, anyway here's the curent project I'm working on. It's for an ongoing project on anothe forum called 'BREACH'. The idea of the project was set up by Jesse Brophy and is as follows:
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The year is 2329 and humans have taken to space. Numerous alien species have been encountered while exploring the heavens and over time trade negotiations have been created. An extensive network or trade routes have been established into the far reaches of the Galaxy with innumerable colonies. Many of the ships that have to transport the various goods along these trade routes go unguarded by colony military. Many times these ships fall prey to space pirates. These pirates attach their ships and breach the hulls. They then board the transport vessel killing everyone living thing in their path and pillaging the ship. Numerous ship corpses of various races can be seen ominously floating along the trade routes and serve as a reminder to the trade ship’s captains to be ever vigilant.
Your assignment is to create the character, creature, robot or whatever is in your imagination that first comes through that door. What badass creature steps off the pirate ship onto the trade ship first to a ship full of armed tradesmen ready for battle? Is it a guy so covered in armor he is untouchable? A stealthy alien who uses the smoke and fire as cover to get in undetected to eviscerate the crew? A robot that rolls in to unleash terror? It depends on what is in your imagination.
tri limit: 15,000
texture limit: 2048 for each map type
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The idea is pretty much make an alien pirate ;)
So after a while I set sail on some concepts and arrived at a final twisted idea.
My idea is basically there is a race of slug type creatures (name of race still to be decided, any suggestions?) that take the human body, attach themselves to their spine via the two rows of spikes running down their underbellies, they clutch the skull and control their actions through the tube which gets forced through the back of the head and into the brain. To make the human even more formidable they do some frankenstein style surgery and splice to humans together. Meanwhiel the young of the slugs bore their way through the human body feeding on their soft caramel centre until they are big enough to find their own unsuspecting human.
I've already come some of the way through the project, Ive done the modelling and am onto the texturing. I'd love to know what you think, if anything needs improving let me know and I'll see what I can do.
here's a shortened version of the progress so far
Concept sillouettes
http://i96.photobucket.com/albums/l161/mrgrotey/Maxforums/Breach/th_Concept.jpg (http://i96.photobucket.com/albums/l161/mrgrotey/Maxforums/Breach/Concept.jpg)
Evolution of idea 6
http://i96.photobucket.com/albums/l161/mrgrotey/Maxforums/Breach/th_05.jpg (http://i96.photobucket.com/albums/l161/mrgrotey/Maxforums/Breach/05.jpg)
(http://i96.photobucket.com/albums/l161/mrgrotey/Maxforums/Breach/05.jpg)
Final Concept and reference plane image
http://i96.photobucket.com/albums/l161/mrgrotey/Maxforums/Breach/th_07-1.jpg (http://i96.photobucket.com/albums/l161/mrgrotey/Maxforums/Breach/07-1.jpg)
http://i96.photobucket.com/albums/l161/mrgrotey/Maxforums/Breach/th_Reference-Pane.jpg (http://i96.photobucket.com/albums/l161/mrgrotey/Maxforums/Breach/Reference-Pane.jpg)
more on next reply...
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The year is 2329 and humans have taken to space. Numerous alien species have been encountered while exploring the heavens and over time trade negotiations have been created. An extensive network or trade routes have been established into the far reaches of the Galaxy with innumerable colonies. Many of the ships that have to transport the various goods along these trade routes go unguarded by colony military. Many times these ships fall prey to space pirates. These pirates attach their ships and breach the hulls. They then board the transport vessel killing everyone living thing in their path and pillaging the ship. Numerous ship corpses of various races can be seen ominously floating along the trade routes and serve as a reminder to the trade ship’s captains to be ever vigilant.
Your assignment is to create the character, creature, robot or whatever is in your imagination that first comes through that door. What badass creature steps off the pirate ship onto the trade ship first to a ship full of armed tradesmen ready for battle? Is it a guy so covered in armor he is untouchable? A stealthy alien who uses the smoke and fire as cover to get in undetected to eviscerate the crew? A robot that rolls in to unleash terror? It depends on what is in your imagination.
tri limit: 15,000
texture limit: 2048 for each map type
----------
The idea is pretty much make an alien pirate ;)
So after a while I set sail on some concepts and arrived at a final twisted idea.
My idea is basically there is a race of slug type creatures (name of race still to be decided, any suggestions?) that take the human body, attach themselves to their spine via the two rows of spikes running down their underbellies, they clutch the skull and control their actions through the tube which gets forced through the back of the head and into the brain. To make the human even more formidable they do some frankenstein style surgery and splice to humans together. Meanwhiel the young of the slugs bore their way through the human body feeding on their soft caramel centre until they are big enough to find their own unsuspecting human.
I've already come some of the way through the project, Ive done the modelling and am onto the texturing. I'd love to know what you think, if anything needs improving let me know and I'll see what I can do.
here's a shortened version of the progress so far
Concept sillouettes
http://i96.photobucket.com/albums/l161/mrgrotey/Maxforums/Breach/th_Concept.jpg (http://i96.photobucket.com/albums/l161/mrgrotey/Maxforums/Breach/Concept.jpg)
Evolution of idea 6
http://i96.photobucket.com/albums/l161/mrgrotey/Maxforums/Breach/th_05.jpg (http://i96.photobucket.com/albums/l161/mrgrotey/Maxforums/Breach/05.jpg)
(http://i96.photobucket.com/albums/l161/mrgrotey/Maxforums/Breach/05.jpg)
Final Concept and reference plane image
http://i96.photobucket.com/albums/l161/mrgrotey/Maxforums/Breach/th_07-1.jpg (http://i96.photobucket.com/albums/l161/mrgrotey/Maxforums/Breach/07-1.jpg)
http://i96.photobucket.com/albums/l161/mrgrotey/Maxforums/Breach/th_Reference-Pane.jpg (http://i96.photobucket.com/albums/l161/mrgrotey/Maxforums/Breach/Reference-Pane.jpg)
more on next reply...
