AlexiT
07-22-2008, 10:48 AM
Hi,
I'm attempting to model a little piece of stereo equipment, and while i'm satisfied with how this piece smooths when converted to subD's I doubt that it's techincally the best approach. And since I seem to always run into trouble when trying to keep it all quad and clean(I just seem to have difficulty getting my head around it, don't know why...), I was hoping you could give me some feedback and ideas on how to improve this.
http://i33.tinypic.com/2yltt8i.jpg (wire)
http://i36.tinypic.com/ranlhs.jpg (wire)
http://i36.tinypic.com/64m8lz.jpg (smooth and rendered)
Thanks! :)
I'm attempting to model a little piece of stereo equipment, and while i'm satisfied with how this piece smooths when converted to subD's I doubt that it's techincally the best approach. And since I seem to always run into trouble when trying to keep it all quad and clean(I just seem to have difficulty getting my head around it, don't know why...), I was hoping you could give me some feedback and ideas on how to improve this.
http://i33.tinypic.com/2yltt8i.jpg (wire)
http://i36.tinypic.com/ranlhs.jpg (wire)
http://i36.tinypic.com/64m8lz.jpg (smooth and rendered)
Thanks! :)
