Minotaur0
07-22-2008, 07:36 AM
Hello!
I have been working on this Source level for the Insurgency mod for over a year now so I think it's about time I start a proper thread here. I was responsible for nearly everything in this level: Concept, layout, brushwork, environment art (save by the vehicles, foliage and other minor assets), optimizing and lighting.
I tried to step away from the obvious and overdone "shades of brown/yellow" look going for a more colorful one, despite the war theme.
A release candidate of the map was just released and you can grab it on the mod's official site: http://www.insmod.net/
I'm looking for heavy C&C so feel free to post anything constructive :)
Screenshots:
http://thiagoklafke.com/misc/insurgency/ins_abdallah_rc_01.jpg
http://thiagoklafke.com/misc/insurgency/ins_abdallah_rc_02.jpg
http://thiagoklafke.com/misc/insurgency/ins_abdallah_rc_03.jpg
http://thiagoklafke.com/misc/insurgency/ins_abdallah_rc_04.jpg
http://thiagoklafke.com/misc/insurgency/ins_abdallah_rc_05.jpg
http://thiagoklafke.com/misc/insurgency/ins_abdallah_rc_06.jpg
Credits:
Additional textures: Insurgency team (most notably: ooghi, spine and union)
Additional models: PhilipK & Insurgency team (most notably: steppenwolf, pericolos0, skybex)
Soundscapes, Ambient sounds: Stringed_Evil
Overhead map/loading screen: Spielmann
Download:
INSURGENCY: Modern Infantry Combat (http://www.insmod.net) (it's included in the latest release)
About Insurgency:
Insurgency (INS) is a total conversion mod for Valve Software's Half-Life 2, powered by the Source Engine. INS immerses the player in an intense online combat experience. Set on the modern battlefields, Insurgency simulates infantry combat that encourages the use of teamwork and tactics to close with and destroy the enemy.
I have been working on this Source level for the Insurgency mod for over a year now so I think it's about time I start a proper thread here. I was responsible for nearly everything in this level: Concept, layout, brushwork, environment art (save by the vehicles, foliage and other minor assets), optimizing and lighting.
I tried to step away from the obvious and overdone "shades of brown/yellow" look going for a more colorful one, despite the war theme.
A release candidate of the map was just released and you can grab it on the mod's official site: http://www.insmod.net/
I'm looking for heavy C&C so feel free to post anything constructive :)
Screenshots:
http://thiagoklafke.com/misc/insurgency/ins_abdallah_rc_01.jpg
http://thiagoklafke.com/misc/insurgency/ins_abdallah_rc_02.jpg
http://thiagoklafke.com/misc/insurgency/ins_abdallah_rc_03.jpg
http://thiagoklafke.com/misc/insurgency/ins_abdallah_rc_04.jpg
http://thiagoklafke.com/misc/insurgency/ins_abdallah_rc_05.jpg
http://thiagoklafke.com/misc/insurgency/ins_abdallah_rc_06.jpg
Credits:
Additional textures: Insurgency team (most notably: ooghi, spine and union)
Additional models: PhilipK & Insurgency team (most notably: steppenwolf, pericolos0, skybex)
Soundscapes, Ambient sounds: Stringed_Evil
Overhead map/loading screen: Spielmann
Download:
INSURGENCY: Modern Infantry Combat (http://www.insmod.net) (it's included in the latest release)
About Insurgency:
Insurgency (INS) is a total conversion mod for Valve Software's Half-Life 2, powered by the Source Engine. INS immerses the player in an intense online combat experience. Set on the modern battlefields, Insurgency simulates infantry combat that encourages the use of teamwork and tactics to close with and destroy the enemy.
