PDA

View Full Version : Comments and Critiques: Haunted House Shot


jocko
05-28-2003, 07:01 PM
I'm working on a haunted house for an indy film. This shot is for a newspaper clipping that will show up in the film. It seems to be lacking a few details ... any suggestions.

http://www.lucidsfx.com/Images/Mansion15_Potograph_3x5_030.gif
(http://www.lucidsfx.com)

thanatos
05-28-2003, 07:28 PM
I looks good architecturally. Jsut for some reason it doesn't seem...haunted enough. Too many intact clean windows and the wood isn't inconsistent enough. Also, I think the lighting could be a bit more ominous. I just kinda looks like a stormy day at the moment. Wear it down more, break some more stuff. Give it some more dusty, unused-ness.

thanatos

jocko
05-28-2003, 07:33 PM
Ahh the wood ... Good observation :beer:

I think I may be stretching the current wood map too thin. I agree I need to wear it down more.

The image will only be on screen for about 3 seconds so the details will hopefully ellude the viewer ...

I'll keep at it, and post an update.

Thanks for the crits.

GradiusCancer
05-28-2003, 07:57 PM
Hey that looks like the Haunted House level from GORE (fps PC game)

jocko
05-28-2003, 08:26 PM
Really?? I've never seen it... Got a source for pics?

CGTalk Moderation
01-15-2006, 06:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.