Wibbs
07-21-2008, 10:49 AM
Hi all,
I've been playing around with a few free rigs in Maya, and I have a question. Say for example I'm animating a character walking across a room. Now, I could do this without touching the characters root position, just moving the pelvis/spine and keying these in for each frame. However, I'm not sure if this is the easiest/simplest way of doing it. Should I be keying the root and moving this as the character moves? This seems clunky, because each time you reposition the root, it messes up the X,Y,Z displacements of limbs as these are relative to the root position.
Can anyone offer some advice?
Thanks in advance,
Wibbs
I've been playing around with a few free rigs in Maya, and I have a question. Say for example I'm animating a character walking across a room. Now, I could do this without touching the characters root position, just moving the pelvis/spine and keying these in for each frame. However, I'm not sure if this is the easiest/simplest way of doing it. Should I be keying the root and moving this as the character moves? This seems clunky, because each time you reposition the root, it messes up the X,Y,Z displacements of limbs as these are relative to the root position.
Can anyone offer some advice?
Thanks in advance,
Wibbs
