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View Full Version : More cellular work from me :D


policarpo
04-24-2002, 07:31 AM
here are a couple more images in the electron microscope vain.

the model was created by that bad ass William at http://www.iamproton.com ... he gave me the idea to apply the same cellular surfacing to this character.

so i did...

i went to town on these two...i was really going for a highly stylized illustration more than anything. but hey...what's new.
:shrug:

what do you think?

http://www.policarpo.org/journal/images/apr_24_002.jpg

http://www.policarpo.org/journal/images/apr_24_001.jpg

over and out.

-p o l i c a r p o

Edin
04-24-2002, 07:52 AM
Friken Sweet.

I absolutely love your style. Great work. I look forward to more.

oh and PLEASE promise me that you will someday either write a tutorial about some of your stuff or a compilation of notes :)

violenza
04-24-2002, 10:51 AM
wow! I had to look twice to see the model in there - really effective. Looks like something i would find on an unwashed sock. eeeesh!! :rolleyes: ..

...and of course...:buttrock:

Fuzer
04-24-2002, 08:35 PM
:thumbsup: Very cool...
Like Violenza I didn't see the face at first. Just a cool image. Then the face came into focus. Makes it all the mo better :cool:
I'm looking forward to more :)

cathode
04-24-2002, 09:17 PM
looks great... i love the gritty, realistic surfaces:xtreme:

mikesnail
04-24-2002, 09:51 PM
really nice!!! and i agree with edin, u MUST do a tut on how u did it!:buttrock:

policarpo
04-24-2002, 10:01 PM
thanks for all the nice comments.

i've often thought about putting together a tutorial on how i do my stuff...but i just can't seem to find the time to do one.

i basically composite everything in Photoshop and add layer upon layer upon layer of effects and color tweaks until i get to a solution which pleases me visually.

i will say that i do use my Layer Modes a lot (my faves are Screen, Overlay, Color, and sometimes Soft Light).

that's really all i do...and oh...i use the Lasso tool and feathering of selections to delete and add details.

i hope this makes sense.

:grin:

-policarpo

oh...and i am notorious for having in upwards of 100 layers on rather complex imagery.

cathode
04-24-2002, 11:04 PM
so basically you do a ton of post production in photoshop?

policarpo
04-24-2002, 11:16 PM
um...there's nothing basic about it.

:grin:

i get the image to look how i want it to look in Lightwave, and then i take it into Photoshop to extend the visual life of the image...

i'm really into controlling my images...and if you let lightwave do everything, then it will just look like any other good lightwave render.

Post Processing is the holy grail of imaging...whether it be still or moving. remember this.

-policarpo

cathode
04-24-2002, 11:18 PM
Sounds like basic photoshop work to me :cool:

policarpo
04-24-2002, 11:20 PM
um.

okay.

:thumbsup:

cathode
04-24-2002, 11:21 PM
what i mean is, i though you'd have some very complex shaders or something in the 3D app :thumbsup:

policarpo
04-24-2002, 11:23 PM
nah...that would've taken longer than 14seconds to render
:beer:

...and i didn't feel like waiting for the rendering engine to do that...

plus i didn't feel like surfacing the geometry with that sort of shader....

i like getting stuff done quickly.
:wavey: :beer:

cathode
04-24-2002, 11:24 PM
You got that right! it's so easy to achieve that stuff in photoshop anyhow, it's made for it!:bounce:

policarpo
04-24-2002, 11:25 PM
exactly. why kill yourself...when there's sun and fun out there for us!

:bounce:

Joel Hooks
04-24-2002, 11:26 PM
Originally posted by cathode
it's so easy to achieve that stuff


oh ya?

cathode
04-24-2002, 11:26 PM
heh, right on :airguitar

cathode
04-24-2002, 11:27 PM
Originally posted by lowdown



oh ya?

sure, if you know photoshop :beer:

policarpo
04-24-2002, 11:27 PM
photoshop is cake easy...modeling is friggin' hard!

:applause:

cathode
04-24-2002, 11:28 PM
Originally posted by policarpo
photoshop is cake easy...modeling is friggin' hard!

:applause:

yeah my point, still, the way you've got it used is fantastic. the texturing turned out VERY WELL:beer:

policarpo
04-24-2002, 11:34 PM
thanks.

i say i like using photoshop for its power...but when i see stuff like this I get totally jealous!

http://www.cgtalk.com/showthread.php?s=&threadid=6374

it motivates me to work harder at what i do!
:wip:

toxichimp
04-24-2002, 11:35 PM
Sweeeet :D

Could you show us the image before post production? Just to see how much you rigged it. Pweeeease :grin:

Oh, and kewl website too by the way :buttrock:

Joel Hooks
04-24-2002, 11:35 PM
Originally posted by policarpo
photoshop is cake easy...modeling is friggin' hard!

:applause:

I don't think either is outrageously difficult, but I also don't agree that creative designs in photoshop are nessicarily easy.

:shrug: :)

cathode
04-24-2002, 11:36 PM
Originally posted by policarpo
thanks.

i say i like using photoshop for its power...but when i see stuff like this I get totally jealous!

http://www.cgtalk.com/showthread.php?s=&threadid=6374

it motivates me to work harder at what i do!
:wip:

I hear ya, it blows my mind what people can do :applause:

policarpo
04-24-2002, 11:40 PM
here's the straight out of the rendering oven images as requested.

:wavey:

policarpo
04-24-2002, 11:41 PM
and the udder won:

cathode
04-24-2002, 11:41 PM
very cool and organic. it help us see what was actually the 3d and what was the texture file

toxichimp
04-25-2002, 12:22 AM
Wow, all black and white even.

I just don't get one thing though, why go through the trouble of *faking* depth of field in photoshop while you can get the most realistic result with 4 mouse clicks in lightwave?

policarpo
04-25-2002, 12:28 AM
i'm still using 6.5...so the Depth of field in that is butt ass slow....plus..i like to fudge my DOF....

:wavey:

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