View Full Version : from max to motionbuilder
I'm new to motionbuilder and got one question...I watched VTM about motionbuilder and there's a rule about z axis that when creating object in maya. but what about 3ds max? The z axis is up and in maya is in difrent position. I'm using max so I don't know how to prepare object so it will be working fine in motionbuilder.
05-29-2003, 02:36 AM
from Kaydara knowledge base:
this should answer your question.
01-15-2006, 07:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2013, Jelsoft Enterprises Ltd.