View Full Version : Will Motion builderwork with these "humans"??
anobrin 05-28-2003, 12:35 AM I see maxon has taken a very old page from the POSER book and started offering prebuilt/rigged Zygote human s for C4DXL
just womdering if these poserstyle people will import to Motionbuilder for animation.:cool:
http://www.maxon.net/jumps/products_humans_to_go_e.html
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hmm I don't think anyone really knows what will work with the promised FBX support, and what will not work with it.
bcbarnes
05-28-2003, 04:03 PM
I would assume that they would work with MotionBuilder, but the IK/FK rigs would be ignored in favor of MotionBuilders rig, and since I doubt that Maxon used the MotionBuilder default naming convention for the bones, you'd probably have to go in and either rename them all, or manually "characterize" them in MotionBuilder. Kind of a pain, but should be doable.
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