AIZ
07-16-2008, 03:14 PM
want help in that project of mine guys...
we are planning to make a 2D animation using a 3D environment
where we will make a full 3D environment scenes and cover up the characters with 2D graphics ((not texturing, but full 2D Animation)) and cell-shaded backgrounds...
what do you think is the best rout we choose to finish this within one month
shall we make the full 3D character model using ((Maya, 3D Max)) and then Bone them up and make the animation, that will consume time
or i shall use another method/program that is easier than making all that up and wasting my whole time modeling the characters ?!!! like if there is direct boning method or something for a certain characters, since the 3D design won't show up cuz we are going to cover them with the 2D designs...
it's kinda confusing me XD
thanks for the help in progress ^__^/
we are planning to make a 2D animation using a 3D environment
where we will make a full 3D environment scenes and cover up the characters with 2D graphics ((not texturing, but full 2D Animation)) and cell-shaded backgrounds...
what do you think is the best rout we choose to finish this within one month
shall we make the full 3D character model using ((Maya, 3D Max)) and then Bone them up and make the animation, that will consume time
or i shall use another method/program that is easier than making all that up and wasting my whole time modeling the characters ?!!! like if there is direct boning method or something for a certain characters, since the 3D design won't show up cuz we are going to cover them with the 2D designs...
it's kinda confusing me XD
thanks for the help in progress ^__^/
