phix314
07-16-2008, 04:35 AM
Hopefully someone can point out why I can't get this can to be both rigid enough to withstand gravity, but flexible enough to be crushed, then remain crushed. I've tweaked every value I could think, but nothing.
With gravity on, it melts. So I turn up rigidity. It refuses to bend. I turn gravity off, it bends, but gets all wobbly. The "hammer" I've tried as a passive and an active nCloth object. Nada. I've messed with attract mesh, the damping for that, all the resistances, painting weights, but still nothing.
Any ideas?
(maya 8.5)
With gravity on, it melts. So I turn up rigidity. It refuses to bend. I turn gravity off, it bends, but gets all wobbly. The "hammer" I've tried as a passive and an active nCloth object. Nada. I've messed with attract mesh, the damping for that, all the resistances, painting weights, but still nothing.
Any ideas?
(maya 8.5)
