marcorabellini
07-15-2008, 10:59 PM
I have a Cloner, linear, inside another Cloner, radial. I would like the radial clones to fade as they go around. I tried to use the Color Shader in Index Mode in the Alpha channel of a texture but it is affecting the clones of the original Cloner (farthest down the hierarchy).
See the attached image. What I'm getting is on the left. What I want is on the right. Is there a way to either adjust the UV of the cloner or make the shader stop at the first cloner and not go down into the cloner hierarchy?
Thanks,
m
See the attached image. What I'm getting is on the left. What I want is on the right. Is there a way to either adjust the UV of the cloner or make the shader stop at the first cloner and not go down into the cloner hierarchy?
Thanks,
m
