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marcorabellini
07-15-2008, 10:59 PM
I have a Cloner, linear, inside another Cloner, radial. I would like the radial clones to fade as they go around. I tried to use the Color Shader in Index Mode in the Alpha channel of a texture but it is affecting the clones of the original Cloner (farthest down the hierarchy).

See the attached image. What I'm getting is on the left. What I want is on the right. Is there a way to either adjust the UV of the cloner or make the shader stop at the first cloner and not go down into the cloner hierarchy?

Thanks,
m

Per-Anders
07-15-2008, 11:16 PM
Apply a step effector to the parent radial cloner set to modify the color.

marcorabellini
07-16-2008, 12:08 AM
HEY! That works... Dang, I tried the Step Effector but must not have used it the right way. Also I needed to turn the color shader back to Color, not Index.

Thanks
m

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07-16-2008, 12:08 AM
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