PDA

View Full Version : WIP : Unusual Walk Cycle


Posthaste
07-14-2008, 10:15 PM
So my old WIP thread got deleted. I have made most of the changes that people suggested, and here is the new revised version. This is still a WIP so please give me some feedback! i still havent animated the face/fingers or toes, i wanted to finish the main part first... the toes have this cool overlapping animation that really adds flavor, i just forgot to put it back in before i rendered.

http://characterpipeline.com/RevisedWalk.html


http://characterpipeline.com/lovedustWalk.jpg

JesseGraffam
07-15-2008, 06:08 AM
I seems more like a run cycle then a walk cycle. I looks like he's trying to gain a lot of ground fast with a massive kick like that. If you can find it, try to get some video of people walking with crutches as reference. This needs to be a tad more believable. Also, you should fix the head motion as it looks like he's giving himself whiplash.

DevIII
07-15-2008, 09:18 AM
I dig the character, and it looks well skinned. The walk has a really strong sense of momentum too.
On top of what Jesse suggested you should look into the toes. Imagine if that was you and you were running across a parking lot. Every step would be murder on your feet err foot. That toe and foot angle needs to get up faster. Also imagine if you had to walk with your head bobbling like that. You wouldn't be able to stay focused on the horizon. You got to find a solution with less upper torso rotation, and not lose that nice sense of momentum. Canít wait to see an update on this it looks really good.

CGTalk Moderation
07-15-2008, 09:18 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.