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View Full Version : Max for Maya rig texturing question?


Flunky112
07-14-2008, 04:57 PM
I downloaded the "Max for Maya" rig from over at highend3d.com. I wanted to apply my own textures to make it look like the character is wearing clothes cuz right now he is just a solid flesh color. When I make a new shader then try to apply it to the geo, it doesn't work and gives me this error (//Error:Error while parsing arguments). If anyone knows how I can apply my own shaders to this rig I would really appreciate it if you could help me out. THank you.

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07-14-2008, 04:57 PM
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