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jussing
07-14-2008, 02:13 PM
Hey all!

I have some particles that I want to spawn trails of other particles.

Now, I want EACH TRAIL to have its own material.

So, what I need is to give the ORIGINAL particles random material ID's, and then have the spawned particles inherit those material ID's.

Now, using the technique described in this thread: http://forums.cgsociety.org/showthread.php?f=206&t=367278
I can do just what I want, except - I can only get that method to work with "material static", and since I need a Particle Age map, I need "material dynamic!"

What do do?

Thanks in advance!

- Jonas

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07-14-2008, 02:13 PM
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